It's only a game

Kelsea Yu

Book - 2024

Marina Chan, living under a fake identity to escape her past, risks exposure when her online gaming team accepts a tour of their favorite game company, only to find themselves entangled in a deadly game.

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YOUNG ADULT FICTION/Yu Kelsea
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Subjects
Genres
Young adult fiction
Thrillers (Fiction)
Novels
Published
New York, NY : Bloomsbury 2024.
Language
English
Main Author
Kelsea Yu (author)
Physical Description
341 pages ; 23 cm
Audience
Ages 12+
Grades 10-12
ISBN
9781547613359
Contents unavailable.
Review by Booklist Review

Marina Chan is living under the radar in Seattle after running away about a year before. She and her dog, Slate, shelter in the back office of a Chinese restaurant where she has an under-the-table job, and her main activity is playing an online role-playing game with a team of three others. She jumps at the opportunity of a personal tour of the company that produced the game, along with the three other teammates. The tour turns abruptly into tragedy when Ethan, the head of the company, is murdered. Marina and her teammates worry they will be implicated, but if they can win new levels and follow rules, they won't be charged. If not, something bad will happen to people close to them. Flashbacks from Marina's secluded past with her mother provide clues to the present situation, although any such clues are no match in complexity for Yu's plot twists and turns. Marina faces hard challenges and mind-blowing revelations, as her timidity turns to the courage needed to do what she needs to do.

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Publisher's Weekly Review

Seattle-based 15-year-old Marina Chan carries haunting secrets from her past. But when she plays Darkitect, an online role-playing game, under the username NightMar3 with her intersectionally diverse teammates--Rajesh Mukherjee, who goes by Rock; Andrew Hunt, aka Dreadnaughty; and Tamyra Johnson, or Syldara--she finds a sense of freedom she hasn't felt in a while. Soon Marina and her team are invited by Cixi, Darkitect's anonymous developer, to beta-test a new game. Before they begin, they meet the CEO of Apocalypta Games, Darkitect's parent company, who is unexpectedly shot and killed during their tour of the facility. A message from Cixi informs the teens that they now must beat the new game or risk being charged with the CEO's murder--or worse. As the team plays for their lives, Marina's enigmatic past unfolds via alternating chapters. While extensive gaming lingo and depictions of Darkitect's mechanics and fascinating gameplay add texture, they also occasionally draw focus away from the intricate unraveling mystery. Nevertheless, Yu anchors this whirlwind debut with a smart, courageous, loyal, and caring heroine who easily earns the trust of friends and readers alike. Ages 12--up. Agent: Jennifer Azantian, Azantian Literary. (July)

(c) Copyright PWxyz, LLC. All rights reserved
Review by School Library Journal Review

Gr 9 Up--Four friends who play an online game are pulled into a devious plot by a nefarious avatar who threatens to destroy their lives if they don't play along. Night (Marina), Dread (Andrew), Rock (Rajesh), and Syl (Tamyra)--most of the book uses nicknames based on their game usernames--are touring the Seattle headquarters of Apocalypta, creators of the Darkitect multiplayer online role-playing game, when the company's founder, Ethan, is murdered. Alone in the building, they find envelopes in his pocket that detail what will happen if they don't play new levels of Darkitect--levels that require them to complete real-life tasks, including break-ins, research, and interviews with people connected to Ethan. The tight narrative is told from 15-year-old Marina's point-of-view with flashbacks to her childhood with a mother who isolated and abused her (some of which is harrowing); following a period of being unhoused, she now sleeps in the back office of the restaurant where she works. With hacking and breaking into office buildings, some suspension of disbelief is required, but readers won't mind because it's a page-turning thrill ride as Yu slowly reveals who the mysterious, all-knowing game-maker Cíx is and what she wants with the group--particularly Marina. Marina is Chinese American, Dread has pale skin, Syl has dark skin, and Rock is British Indian; there is gay and trans representation. VERDICT Unputdownable. Readers of thrillers, such as Kathryn Foxfield's Tag, You're Dead, will enjoy this debut, as will video game aficionados.--Amanda Mastrull

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Kirkus Book Review

A video game with deadly consequences comes to life. Darkitect is an online role-playing game that allows players to design their own levels. Chinese American 15-year-old Marina Chan met Dread, Rock, and Syl while playing. As an intern with Apocalypta Games, the company behind Darkitect, Dread arranges a tour of the Seattle headquarters for his friends. Marina is nervous to meet them offline for the first time--it doesn't help that she's reticent about her past and is secretly on the run. But who is she hiding from? Apocalypta CEO Ethan Wainwright leads the tour, and the group discusses the possible identity of Cíxǐ, a mysterious Darkitect player who's been having the four friends beta-test her latest levels. But the tour ends on a shocking note when Wainwright is shot, and the friends are plunged into a ruthless game: If they don't play, they'll be charged with his murder. Brief, interspersed vignettes beginning 10 years earlier satisfyingly converge as they offer insight into a deranged, torturous relationship between a mother and daughter. More than a by-the-numbers thriller, this layered debut has propulsive momentum with effective cliffhangers and twists threaded throughout. Through a graceful depiction of Marina's survival on the streets, Yu offers a reminder to be compassionate toward unhoused people. Cleverly designed gameplay blended with strong pacing. (Thriller. 14-18) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.