The world of Minecraft A visual history of the global phenomenon

Edwin Evans-Thirlwell

Book - 2024

The World of Minecraft is the definitive account of the game's history, combining exclusive interviews from the Mojang studio and recollections from long-standing members of the gaming community. Read the stories behind mods like Feed The Beast, the growth of community-defining servers like Hypixel, and YouTube channels like The Yogscast, plus a personal account from Lydia Winters on the creation of Alex, the impact of Minecraft charity Block by Block, the origin of the phantom, and many more insights.

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Subjects
Genres
Handbooks and manuals
Handbooks
Published
New York : Random House Inc [2024]
Language
English
Corporate Author
Mojang AB (Firm)
Main Author
Edwin Evans-Thirlwell (author)
Corporate Author
Mojang AB (Firm) (-)
Edition
First US edition
Item Description
Includes index.
Physical Description
223 pages : color illustrations ; 31 cm
ISBN
9780593722497
  • Foreword
  • Inspiration and Release
  • The Early Evolution
  • Question of Survival
  • The First Minecraft Servers
  • The Founding of the Minecraft Forum
  • Pioneering Early Access
  • The Survival Loop
  • Changing the Terrain
  • Remembering the Far Lands
  • Minecraft's Paintings
  • Introducing Redstone
  • The Business Expands
  • A Growing Team
  • The Nether is Released
  • Minecraft X YouTube
  • The Yogscast
  • Anarchy Servers
  • Minecraft: Pocket Edition
  • Creative Mode Reborn
  • Taste for Adventure
  • The Making of Forge
  • Skyblock Maps
  • Founding of Greenfield
  • After the End
  • From the Press
  • Minecraft for Teaching
  • MINECON Hits the Big Time
  • Xbox 360 Edition
  • Introducing The Dropper
  • Playing Support
  • Stampy's Lovely World
  • Adventure Mode
  • Feed The Beast
  • Introducing the Survival Games Maps
  • Block by Block
  • Command and Creeper
  • Introducing Autcraft
  • Age of Automation
  • Minigame Servers
  • The Music Parody Era
  • Biome Run
  • Speedrunning Minecraft
  • EULA Crisis
  • The Acquisition
  • Bountiful Update
  • Working with Microsoft
  • Attack the Block
  • Minecraft LEGO
  • Larsson's Llamas
  • Minecraft Education
  • Servers on Updates
  • History Hunters
  • Minecraft in China
  • Expanding Brandings
  • Mob Vote Madness
  • Minecraft in the (Real) World
  • Giving Minecraft a Fresh Look
  • Pixel Perfect
  • Accessibility Mods
  • Takes a Village
  • Minecraft Earth
  • Minecraft's Beloved Bees
  • Minecraft Dungeons
  • Survival Multiplayer Servers
  • The Uncensored Library
  • Caves & Cliffs
  • Evolving Minecraft's Music
  • The Evolution of Mobs
  • Minecraft Legends
  • Tomorrowland
  • Minecraft Collaborations
  • Minecraft Memories
  • Afterword
  • Index
  • Acknowledgments

Foreword Minecraft is a cultural phenomenon. It has impacted music, television, and books, and for many people it has been a life-changing game. When I first started playing, back in the summer of 2009, I didn't know it would be a life-changing game for me, too. I was too concerned with building my brick pyramids and glass balconies, and I didn't yet see what Minecraft was heading to become. Since then--despite its simple graphics and mechanics--millions and millions of people have joined the adventures of Minecraft. Once you overcome the initial rough edges and see the bigger picture, you find endless worlds, creativity, challenges, and limitless storytelling in one big package. These experiences are what we have cherished and aimed to preserve, while constantly adding and improving to keep Minecraft fresh and interesting. With this book we want to share how the people behind Minecraft have been thinking about its history and show how important the game has been--and is--to us. Of course, to truly understand why Minecraft has touched the hearts and minds of so many others, you really should play it yourself. My hunch is that you already have, so let's together build a deeper understanding of the universe of Minecraft! Jens "Jeb" Bergensten Excerpted from The World of Minecraft by Mojang AB All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.