Read write own Building the next era of the Internet

Chris Dixon, 1972-

Book - 2024

"The Internet of today is a far cry from its early promise of a decentralized, democratic network of creativity and innovation. In the past decade, the Internet has fallen under the control of a tiny group of massive companies like Apple, Google, and Facebook. In Read Write Own, tech visionary Chris Dixon argues that the dream of an open network for fostering creativity and entrepreneurship doesn't have to die, and that in fact it can, and must, be saved with blockchain networks, which he vitally separates from the currency-based speculation that it is unfortunately lumped together with - a distinction he calls "The Computer vs The Casino". With lucid and compelling prose - and drawing from his first-hand observations, m...ental models, and experiences over a 25-year career in the Internet industry - Dixon shows how the Internet has undergone three distinct eras, bringing us to the critical moment we're in today. The first act was the "read era," lasting from 1990 to 2005, in which early Internet networks democratized information. In the "read-write era," 2006-2020, corporate networks democratized publishing. And we are now entering the "read-write-own era," sometimes called web3, in which blockchain networks have begun to democratize ownership, granting power and economic benefits to the participants in the network--not just to massive corporations"--

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Subjects
Published
New York : Random House 2024.
Language
English
Main Author
Chris Dixon, 1972- (author)
Edition
First edition
Physical Description
xxviii, 287 pages : illustrations ; 22 cm
Bibliography
Includes bibliographical references and index.
ISBN
9780593731383
  • Introduction
  • Three Eras of Networks
  • A New Movement
  • Seeing the Truth
  • Determining the internet's Future
  • Part 1. Read. Write.
  • 1. Why Networks Matter
  • 2. Protocol Networks
  • A Brief History of Protocol Networks
  • The Benefits of Protocol Networks
  • The Fall of RSS
  • 3. Corporate Networks
  • Skeuomorphic and Native Technologies
  • The Rise of Corporate Networks
  • The Problem with Corporate Networks: The Attract-Extract Cycle
  • Part 2. Own.
  • 4. Blockchains
  • Why Computers Are Special: The Platform-App Feedback Loop
  • Two Paths to Adoption: "Inside Out" versus "Outside In"
  • Blockchains Are a New Kind of Computer
  • How Blockchains Work
  • Why Blockchains Matter
  • 5. Tokens
  • Single-Player and Multiplayer Technologies
  • Tokens Represent Ownership
  • The Uses of Tokens
  • The Importance of Digital Ownership
  • The Next Big Thing Starts Out Looking Like a Toy
  • 6. Blockchain Networks
  • Part 3. A New Era
  • 7. Community-Created Software
  • Modding, Remixing, and Open Source
  • Composability: Software as Lego Bricks
  • The Cathedral and the Bazaar
  • 8. Take Rates
  • Network Effects Drive Take Rates
  • Your Take Rate Is My Opportunity
  • Squeezing the Balloon
  • 9. Building Networks with Token Incentives
  • Incentivizing Software Development
  • Overcoming the Bootstrap Problem
  • Tokens Are Self-Marketing
  • Making Users Owners
  • 10. Tokenomics
  • Faucets and Token Supply
  • Sinks and Token Demand
  • Tokens Can Be Valued Using Traditional Financial Methods
  • Financial Cycles
  • 11. Network Governance
  • The Nonprofit Model
  • Federated Networks
  • Protocol Coups
  • Blockchains as Network Constitutions
  • Blockchain Governance
  • Part 4. Here and Now
  • 12. The Computer versus the Casino
  • Regulating Tokens
  • Ownership and Markets Are Inextricable
  • Limited Liability Corporations: A Regulatory Success Story
  • Part 5. What's Next
  • 13. The iPhone Moment: From Incubation to Growth
  • 14. Some Promising Applications
  • Social Networks: Millions of Prof liable Niches
  • Games and the Metaverse: Who Will Own the Virtual World?
  • NFTs: Scarce Value in an Era of Abundance
  • Collaborative Storytelling: Unleashing Fantasy Hollywood
  • Making Financial Infrastructure a Public Good
  • Artificial Intelligence: A New Economic Covenant for Creators
  • Deepfakes: Moving Beyond the Turing Test
  • Conclusion
  • Reinventing the Internet
  • Cause for Optimism
  • Acknowledgments
  • Notes
  • Index
Review by Publisher's Weekly Review

The illuminating if technical debut from Dixon, general partner at the venture capital firm Andreessen Horowitz, sings the praise of blockchain networks, which he likens to "computers that can, for the first time ever, establish inviolable rules in software" so that, for instance, app stores couldn't arbitrarily raise their cut from app sales. Blockchain has the potential to dilute the monopolistic power of Silicon Valley behemoths, according to Dixon, who posits that, among other benefits, the open-access nature of the technology facilitates greater interoperability. That means data could more easily be shared between programs or platforms, making impossible such maneuvers as Mark Zuckerberg's 2013 decision to deny the now-defunct video app Vine access to Facebook's application programming interface, which made it difficult to share Vine content on the social network and hastened the app's demise. Dixon's detailed discussions add nuance to the oversimplified metaphors often used to describe blockchain ("Any developer in the world can write and run apps, ranging from marketplaces to metaverses, on blockchains.... This is why it's wrong to think of blockchains as mere ledgers for tabulating numbers"), though his complicated explanations of the roles played by "state transitions" and "validators" can be difficult to follow. Still, it's a stimulating overview of blockchain's potential. Agent: Chris Parris-Lamb, Gernert Co. (Jan.)

(c) Copyright PWxyz, LLC. All rights reserved
Review by Kirkus Book Review

A tech entrepreneur sounds a call for a new internet free of predatory capitalist control. The early internet was a libertarian's paradise, its backbone built on government technology that was effectively released into the public domain. However, writes the author, "starting in the mid-2000s, a small group of big companies wrenched control away." Those companies have not only laid claim to the vast bulk of internet traffic; they've also established networks on which other entities are dependent. If you want to start an online company, you must go through the intermediation and monetization protocols established by mega-corporations. "The network," Dixon adds, "went from permissionless to permissioned." Given that these corporations are unlikely to cede any of their privilege, the author argues that internet consolidation is best defied by building a blockchain network in which individuals and not corporations own their words and creations. As an example, he notes that while no company owns email protocol "and anyone can access it," corporations have still managed to get their hands on it; in a blockchain environment, any subscription fees or ad revenues that accrue go to creators and not "network intermediaries," thus encouraging innovation and investment. A case study in how this innovation has been stifled is the decline of RSS, technology that was harder to negotiate than the free services such as Twitter and Facebook, which aggregated content at the cost of effectively creating a captive audience. The technology underlying blockchain is arcane, and while Dixon does a game job of explaining it to civilians, readers are still likely to be mystified by many aspects. It doesn't help that many of its protocols center on the murky world of cryptocurrency, of which readers should rightly be suspicious. A sharp-edged manifesto for "new networks with better architectures"--better because they're free of corporate control. Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.

Why Networks Matter I am thinking about something much more important than bombs. I am thinking about computers. --John von Neumann Network design is destiny. Networks are the organizing framework that enables billions of people to intelligibly interact. They decide the world's winners and losers. Their algorithms decide where money and attention will flow. The structure of a network guides how that network will evolve and where wealth and power accumulate. Given the scale of the internet today, software design decisions up front, regardless of how seemingly small, can have cascading downstream consequences. Who controls a given network is the central question when analyzing power on the internet. This is why critics who knock the tech startup industry for placing more emphasis on the digital world than the physical world--on "bits" versus "atoms"--miss the mark. The internet's influence extends far beyond the digital realm. It intersects, permeates, and shapes large-scale social and economic landscapes. Even pro-tech investors play up the idea. As Peter Thiel, the venture capitalist and PayPal co-founder, once mused, "We wanted flying cars, instead we got 140 characters." The dig takes aim at Twitter, which originally limited tweets to 140 characters, but it's intended to pan the perceived frivolity of the software-obsessed tech industry at large. Tweets may seem frivolous, but they affect everything from personal thoughts and opinions to the outcomes of elections and pandemics. People who claim technologists aren't focusing enough on problems like energy, food, transportation, and housing overlook that the digital and the physical worlds are interconnected and entwined. Internet networks mediate most people's interactions with the "real world." The merging of the physical and the digital happens discreetly. Science fiction sometimes portrays automation as a visible process, where one physical thing gets replaced, one for one, by another as a direct substitution. In reality, most automation happens indirectly, where physical objects transmute into digital networks. Robo-travel agents didn't replace human travel agents. Rather, search engines and travel websites absorbed their tasks. Mail rooms and postboxes still exist, but they handle far lower volumes of correspondence since the rise of email. Personal aircraft haven't upended physical transportation, but internet services like videoconferencing have, in many cases, obviated the need for travel. We wanted flying cars, instead we got Zoom. People tend to underestimate the digital world due to the internet's newness. Consider the language people use. Subordinating prefixes like "e-" in "email" and "e-commerce" diminish digital activities' value as compared with their "real world" counterparts of "mail" and "commerce." Yet, increasingly, mail is email and commerce is e-commerce. When people refer to the physical world as the real world, they fail to appreciate where they spend more and more of their time. Innovations like social media that were initially dismissed as nonserious can now shape everything from global politics, business, and culture to the worldview of any one person. New technologies will further fuse the digital and the physical worlds. Artificial intelligence will make computers vastly smarter. Virtual and augmented reality headsets will enhance digital experiences, making them more immersive. Internet-connected computers embedded in objects and places--also called Internet of Things devices--will permeate our environments. Everything around us will have sensors to understand the world as well as actuators to alter it. All of this will be mediated through internet networks. So yes, networks matter. At their most basic level, networks are lists of connections between people or things. Online, they often catalog what people might direct their attention toward. They also inform algorithms that further curate attention. If you visit your social media feeds, algorithms churn up all manner of content and advertisements based on your presumed interests. "Likes" on media networks and ratings on marketplaces direct the flow of ideas, interests, and impulses. Without this curation the internet would be a deluge--unstructured, overwhelming, unusable. The internet economy turbocharges networks. In an industrial economy, corporations accrue power mainly through economies of scope and scale; that is, ways of decreasing production costs. The diminishing marginal cost of producing more steel, cars, pharmaceutical drugs, fizzy sugar water, or whatever other widget lends an advantage to whoever owns and invests in the means of production. On the internet, the marginal costs of distribution are negligible, so power primarily accrues another way: through network effects. Network effects dictate that the value of a network grows with the addition of each new node, or connection point. Nodes can be telephone lines, transportation hubs like airports, connection-oriented technologies like computers, or even people. Metcalfe's law, one well-known formulation of the network effect, stipulates that the value of a network grows quadratically, meaning proportional to the number of nodes squared (that is, raising by an exponent of 2). For the mathematically minded, a network with ten nodes would be twenty-five times as valuable as a network with two nodes, while a network with a hundred nodes would be a hundred times as valuable as one with ten nodes, and so on. The law takes its name from Robert Metcalfe, a co-creator of Ethernet and the electronics maker 3Com who popularized the idea in the 1980s. Because not all network connections may be equally useful, some argue for variations to the law. In 1999, David Reed, another computer scientist, put forward his own self-named spin: Reed's law, which states that the value of large networks can scale exponentially with the size of the network. The formula best applies to social networks, where people are the nodes. Facebook has nearly 3 billion monthly active users. According to Reed's law, that means Facebook's network value is 2 to the 3 billionth power--a number so eye-blisteringly large that it would take 3 million pages just to print it. Whichever approximation of network value you prefer, one thing is clear: the numbers get big, fast. It makes sense that network effects would dominate the internet, the ultimate network of networks. People cluster around other people. Services such as Twitter, Instagram, and TikTok are valuable because hundreds of millions of people use them. The same is true of many networks that make up the internet. The more people exchange ideas on the web, the richer that information network. The more people message over email and WhatsApp, the more relevant these communication networks. The more people conduct business across Venmo, Square, Uber, and Amazon, the more valuable these marketplaces. As a rule: more people, more value. Network effects take small advantages and snowball them into avalanches. When corporations are in control, they tend to guard their advantages jealously, making it difficult for anyone to leave. If you build an audience on a corporate network, leaving means forfeiting your audience, so you're discouraged from doing so. This partly explains why power has consolidated into the hands of a few large tech companies. If this trend continues, the internet could end up even more centralized, commandeered by powerful intermediaries that use their might to crowd out innovation and creativity. Left unchecked, this will lead to economic stasis, homogeneity, unproductivity, and inequality. Some policymakers seek to defang the largest internet companies with regulation. Their remedies include blocking acquisition attempts and proposing to split companies into parts. Other regulatory proposals require companies to interoperate, allowing easy integrations between networks. Users could then bring their connections wherever they like, and they could read and post content across networks according to their preferences. Some of these proposals could rein in incumbents and make room for competitors, but the best long-term solution is to build new networks from the ground up that won't lead to concentrations of power for the simple reason that they can't. Many well-funded startups are trying to build new corporate networks. If they succeed, they'll inevitably re-create the same problems with today's large corporate networks. What we need are new challengers that can win in the market against corporate networks but provide greater societal benefits. Specifically, we need networks that provide benefits like those afforded by the open and permissionless protocol networks that characterized the early internet. Excerpted from Read Write Own: Building the Next Era of the Internet by Chris Dixon All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.