Review by School Library Journal Review
Gr 3--7--Fans of the "Silverwing" trilogy will be delighted by this graphic novel adaptation. Shade, the runt of his silverwing bat colony, is daring and questions the set ways of the older bats. When a storm wind separates him from the rest of the colony during their migration to the winter shelter of Hibernaculum, he must find his own way and decide whom to trust as he travels. Full-color illustrations make the characters easy to identify with distinctive features for each species (rat, pigeon, bat, owl) as well as for each individual. The mad rat king, vengeful owls, and the pigeon garrison are just a few of the dangers that Shade and his brightwing friend Marina must survive. There are also many natural details worked into the story and illustrations. The diets of the various bats, their use of echolocation, and even the way tiger moths can jam bat radar are all pulled from nature. Those realistic touches support the story of survival and help readers suspend their disbelief, and may also encourage research into the various types of animals seen in the book. VERDICT A fast-paced adventure perfect for those who enjoy animal characters.--Suzanne Costner
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Review by Kirkus Book Review
A young bat separated from his migratory flock in a storm weathers deadly dangers in this graphic version of the original 1997 novel. Steininger's art transforms a tale that was already rich in soaring heights and breathless hazards into an even more vivid and vertiginous odyssey, with quick transitions accelerating the pace to warp speed between rare moments of rest. Forced to flee from vengeful owls after breaking an ancient rule by staying up to watch the sunrise, young Shade has only a sonic map of his flock's customary migratory path to guide him to safe winter quarters. Along with depicting diverse bird and bat species with exactitude and subtle, expressive touches of anthropomorphism and viewing them from fluid aerial angles as they swoop, flutter, and dodge, the artist ingeniously captures a sense of how bats use sound to perceive their surroundings, and even to create illusory shapes and signals. He's also a dab hand at portraying both the story's mystical, otherworldly moments and the savagely naturalistic ones that tend to follow as Shade encounters shuddersome menaces on his long journey--most notably a horde of sewer rats with a raving king and two demonically hideous tropical bats with cannibalistic tastes. The episode ends with Shade, accompanied by loyal brightwing friend Marina and other volunteers, setting out in search of his vanished father. A graphic adaptation of the sequel, Sunwing, can't come too soon. A brilliantly evocative reboot. (Graphic animal adventure. 9-13) Copyright (c) Kirkus Reviews, used with permission.
Copyright (c) Kirkus Reviews, used with permission.