Hex Allen and the Clanksmiths

Jasmine Florentine

Book - 2022

Hex Allen can't do magic - a huge problem when everything from lights to locks is powered by simple spells that everyone can do. After years of feeling useless, Hex seizes the chance to change her future by journeying to the Wishing Wyrm, a legendary dragon that will grant a single wish once a century. Unfortunately, Hex isn't the only one after the wish, and every rival wish hunter has magic on their side. Every rival except the Clanksmiths, Cam and Fuse. Like Hex, they can't do magic, but they've learned to build clank, creations made using the mysterious, forgotten arts of science and engineering. ​ After a fairy fiasco throws Hex and the Clanksmiths together, they agree to cooperate - for the time being. With the... Clanksmiths' know-how and Hex's creativity, they outsmart monsters with everything from LEDs to electromagnets to water balloon launchers. But as they race to the Wishing Wyrm, Hex must decide between her friendship with the Clanksmiths and the wish that would give her a normal, magical life. ​

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Subjects
Genres
Fantasy fiction
Published
Seattle, WA : The Innovation Press 2022.
Language
English
Main Author
Jasmine Florentine (author)
Other Authors
Ebony Glenn (illustrator)
Physical Description
250 pages : illustrations, map ; 24 cm
ISBN
9781943147779
Contents unavailable.
Review by Kirkus Book Review

In a magical world, 12-year-old Hex Allen is used to being Undeveloped, or someone without magic. Her family accepts and supports her, especially her 6-year-old brother, Spanner, who loves the stories she tells about No Magic Girl that include descriptions of her clever inventions. But Hex knows that she can never really be independent without magic--and her only chance to gain magical abilities is to visit the Wishing Wyrm, a volcano-dwelling dragon who lives in the middle of the Great Barren, a desert enveloped in a perpetual sandstorm. Approximately once a century, the storm ceases, offering people the chance to receive a single wish from the dragon. Fortunately, the timing is right, and the sandstorm clears. On her journey to find the Wishing Wyrm, Hex joins Fuse and Cam, two fellow Undevelopeds who teach her about clank, their name for nonmagical laws of nature--in other words, science. The Clanksmiths show her that there's a lot more to the world than casting spells, and Hex wonders if wishing to be magical is really the right choice. Florentine's STEM-positive debut is a delight. The story drives home the fact that science is all around us, and we only have to use some imagination, trial, and error to apply it to reality. Hex and Cam read as Black; Fuse has olive skin and turquoise hair. A beautiful story of discovering science and self. (map, Hex's sketchbook with science project instructions) (Adventure. 8-12) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.