Adobe Illustrator CC
Book - 2020
Adobe Illustrator CC offers a vibrant tool for creating drawings and illustrations in a digital environment. It takes some practice to get a feel for the digital pens, pencils, paintbrushes, and erasers, though. Adobe Illustrator CC For Dummies offers the guidance you need to turn your ideas into real drawings. Written by an Illustrator trainer and expert, this book walks those new to the tool through the basics of drawing, editing, and applying the unique tools found in this popular program.
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- Subjects
- Genres
- Instructional and educational works
Handbooks and manuals - Published
-
Hoboken, NJ :
John Wiley & Sons, Inc
[2020]
- Language
- English
- Main Author
- Physical Description
- xi, 369 pages : color illustrations ; 24 cm
- Bibliography
- Includes index.
- ISBN
- 9781119641537
- Introduction
- About This Book
- Foolish Assumptions
- Icons Used in This Book
- Beyond the Book
- Where to Go from Here
- Part 1. Creating, Navigating, and Saving Projects
- Chapter 1. Navigating Illustrator's Interface
- Surveying the Illustrator Universe
- Launching Illustrator
- Using and Customizing Toolbars
- Accessing and Arranging Panels
- Using the Control Panel or the Properties Panel
- Choosing between the Control and Properties panels
- Options on the Control and Properties panels
- Chapter 2. Creating, Saving, Exporting, and Printing Files
- Creating Documents
- Making basic choices for a document
- Using presets
- Defining color mode, artboard size, and raster resolution
- Deploying Artboards
- Defining artboards
- Using artboards for a multidimensional project
- Exporting, Saving, and Printing
- Saving Illustrator files
- Exporting files
- Using artboards and assets for output
- Communicating with your printer
- Chapter 3. Placing and Tracing Artwork
- Placing Artwork
- Embedding and linking files
- Placing text in a shape or path
- Cropping rasters
- Using clipping masks
- Importing Sketches from Adobe Illustrator Draw
- Tracing Raster Images
- Chapter 4. Drawing Lines and Shapes
- Building Graphics with Basic Shapes
- Generating shapes
- Clicking to generate shapes
- Drawing shapes interactively
- Applying Shape Properties from the Control Panel
- Reshaping Shapes
- Building Complex Shapes
- Creating a compound path
- Using Pathfinder to combine shapes
- Drawing Shapes with Perspective
- Applying Isometric Effects to Shapes
- Chapter 5. Selecting and Arranging Objects
- Selecting in Illustrator
- Selecting with tools
- Using the Select menu
- Grouping and Isolating Objects
- Editing objects as groups
- Editing objects within groups
- Aligning and Spacing Objects
- Locating objects with rulers, guides, and grids
- Aligning with SmartGuides
- Using the Align panel
- Arranging Objects Front-to-Back
- Chapter 6. Organizing Documents with Layers
- Using a Template Layer
- Organizing and Arranging Objects in Layers
- Organizing Content within and between Layers
- Locating objects in the Layers panel
- Arranging objects within and between layers
- Styling with Layers
- Targeting layers
- Changing the appearance of objects in layers
- Applying Layers in Real-World Challenges
- Part 2. Drawing and Editing Paths
- Chapter 7. Wielding the Pen and Anchor Point Tools
- Editing Anchors
- Selecting and moving anchors
- Converting open paths to closed paths and vice versa
- Editing Curves with the Anchor Point Tool
- Drawing with the Pen Tool
- Creating curved, combination, and straight anchors with the Pen tool
- Adding and deleting anchors
- Wielding the Pen tool with shortcuts
- Honing Pen tool skills with a waveform
- Chapter 8. Creating Artwork with the Pencil, Curvature, and Blob Tools
- Drawing with the Pencil Tool
- Setting pencil curve smoothness
- Managing the many modes of the Pencil tool
- Setting Pencil tool options
- Ironing Out Wrinkles with the Smooth Tool
- Drawing and Editing Curves with the Curvature Tool
- Drawing curves
- Editing curves
- Drawing Filled Paths with the Blob Brush Tool
- Erasing with the Eraser Tool
- Creating Shapes with the Shaper and Shape Builder Tools
- Creating shapes with the Shaper tool
- Combining shapes with Shape Builder
- Animating with Puppet Warp
- Fine-Tuning beyond Drawing Tools
- Chapter 9. Painting with Brushes
- Unleashing Your Creativity with Brushes
- Painting with the Paintbrush
- Applying Brushes to Paths
- Working with the Brushes panel
- Navigating the Brush libraries
- Creating DIY Brushes
- Editing existing bristle brushes to create new ones
- Crafting calligraphic brushes
- Applying or designing art brushes
- Defining scatter brushes
- Creating pattern brushes
- Using Brushes with a Drawing Tablet
- Chapter 10. Improving Workflow with Symbols
- Rationalizing Workflow with Symbols
- Using Illustrator's preset symbols
- Adding symbols to a document
- Managing symbols
- Getting Creative with Dynamic Symbols
- Creating dynamic symbols
- Orchestrating dynamic symbol instances
- Spraying Symbols
- Setting Symbol Sprayer options
- Managing sets of sprayed symbols
- Part 3. Applying Color, Patterns, and Effects
- Chapter 11. Designing in Living Color
- Understanding Print versus Screen Color
- Defining color for print
- Choosing RGB color for screens
- Understanding web safe color
- Configuring grayscale
- Managing the Color of Strokes and Fills
- Apply color from the Tools panel
- Apply color from the Control or Properties panel
- Using Color Guides and Color Themes
- Getting color advice
- Styling with Adobe color themes
- Managing Color Swatches
- Adding colors to the Swatches panel
- Changing the display of swatches
- Creating and Merging Live Paint Groups
- Creating Live Paint groups
- Coloring Live Paint faces
- Editing Live Paint edges
- Controlling Live Paint faces and edges
- Chapter 12. Bringing Graphics to Life with Gradients, Blends, and Transparency
- Merging Colors with Gradients
- Applying gradients
- Unleashing linear gradients
- Radiating radial gradients
- Transforming gradients with Gradient Annotator
- Using freeform gradients
- Blending for Beauty and Productivity
- Setting blend options
- Working with blends
- Applying Transparency
- Defining and applying transparency
- Clipping with opacity masks
- Chapter 13. Designing with Patterns
- Applying Patterns
- Applying a pattern to a fill
- Applying patterns to strokes
- Applying patterns to text
- Creating Your Own Patterns
- Transforming Patterns
- Scaling a pattern and object together
- Scaling patterns and objects separately
- Rotating and moving patterns
- Moving a pattern within a shape
- Stacking patterns
- Defining Pattern Options
- Chapter 14. Styling with Effects
- Navigating the Universe of Effects
- Getting your money's worth from effects
- Using Photoshop effects with care
- Appreciating SVG filters
- Choosing and Applying Effects
- Managing Effects
- Using the Appearance panel
- Expanding effects
- Saving graphic styles
- Generating 3D Effects and Mapping Artwork
- Mapping artwork
- Using Adobe Stock images
- Exploring 3D effects and mapping
- Part 4. Designing with Type
- Chapter 15. Formatting Area Type
- Editing Area Type in illustrator
- Generating an area type box
- Getting type from other apps
- Using Illustrator's proofing tools
- Styling Area Type
- Choosing type font and style
- Sizing, leading, kerning, and tracking type
- Sizing headlines to fit
- Scaling area type
- Using character styles
- Formatting Paragraphs
- Laying Out Area Type in Columns
- Shaping Area Type
- Placing area type in a path
- Wrapping type around an object
- Flowing Type from Box to Box
- Converting Area Type to Point Type and Vice Versa
- Chapter 16. Getting Artistic with Point Type
- Understanding How Point Type Works
- Creating and Editing Point Type
- Contorting Point Type
- Scaling point type
- Rotating point type
- Interactive Styling with the Touch Type Tool
- Placing Type on Paths
- Changing baseline shift on aligned type
- Moving type on a path
- Applying effects to type on a path
- Sharing Fonts and Outlining Type
- Sharing fonts
- Outlining type
- Part 5. Handing of Graphics for Print and Screen Design
- Chapter 17. Exporting Raster Files
- Exporting in a Hurry
- Maximizing Illustrator's Export Options
- Understanding the vector to raster journey
- Orchestrating vector to raster workflow
- Defining raster dimensions
- Defining raster resolution
- Navigating Illustrator's Raster Output Options
- Exporting to Specific Raster Formats
- Exporting PNGs
- Optimizing JPEGS
- Handing off TIFF artwork to print
- Relying on Your Team
- Chapter 18. Unleashing the Power of SVGs
- Understanding the Role of Scalable Vector Graphics
- Defining an SVG-friendly environment
- Exporting versus saving
- Preparing Artwork for SVG Output
- Simplifying paths for screen output
- Reducing the file size with symbols
- Applying Transparency and Effects to SVGs
- Outputting SVGs with transparent backgrounds
- Applying transparency effects to SVG
- Applying SVG filters
- Creating SVGs with Scalable, Searchable Type
- Exploiting the value of scalable, searchable type
- Optimizing type functionality by saving SVGs
- Adding code snippets to SVG graphics
- Exporting or Saving SVGs
- Exporting SVGs for screens
- Managing raster objects in SVGs
- Saving SVGs for digital development
- Part 6. The Part of Tens
- Chapter 19. Top Ten Illustrator Resources
- This Book's Unofficial Website
- Adobe Illustrator Official Documentation
- Using Illustrator to Create SVG for the Web
- A Unique Resource for Artistic Fashion Designers
- Going Crazy with Illustrator
- Style Tile Templates
- Follow Jean-Claude Tremblay @jctremblay
- Technical Drawing in Illustrator
- Online Tutorials from Adobe
- Illustrator CC Digital Classroom
- Chapter 20. Top Ten Productivity Tips
- Generate Layers
- Use Shapes for Guides
- Generate Guides from Rulers
- Place Multiple Files
- Import Photoshop Files
- Edit Placed Objects
- Import Word Files
- Crop a Placed Image
- Play Actions
- Use Shortcut Keys
- Index