Be more chill The graphic novel

Ned Vizzini, 1981-2013

Book - 2021

Badly in need of self-confidence and a change of image, high school nerd Jeremy Heere swallows a pill-sized super computer that is supposed to help him get whatever he wants.

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Subjects
Genres
Graphic novels
Comics (Graphic works)
Graphic novel adaptations
Published
Los Angeles : Hyperion 2021.
Language
English
Main Author
Ned Vizzini, 1981-2013 (author, -)
Other Authors
David Levithan (author), Nick Bertozzi (illustrator)
Edition
First edition
Item Description
Adapted from the novel Be more chill (2004).
Physical Description
138 pages : illustrations ; 23 cm
ISBN
9781368061162
9781368057868
Contents unavailable.
Review by Booklist Review

Jeremy Heere is pitifully uncool, and in a desperate bid to escape his low rung on the social ladder and hopefully attract his crush, Christine, he swallows a squip, a nanocomputer that occupies his brain and instructs him on what to say and how to act. Bertozzi and Levithan's graphic adaptation of Vizzini's 2004 novel of the same name preserves many of the cultural touchstones of the early aughts (Jeremy wears a shirt that says, "I Let the Dogs Out," for instance), which initially makes it seem a little dated. As the story progresses, however, those touchstones not only serve to emphasize how eerily prescient Vizzini's novel was, but also offer biting commentary on social media, as, unsurprisingly, the squip does more harm than good. Sharp teenage dialogue and classic high-school plot points (parties, drinking, gossip, weird teachers, a school play) will likely ring true to teen readers, and Bertozzi's crisp outlines and expressive faces, perfectly complemented by the steely gray and blue palette, do an excellent job of visualizing the sf-lite atmosphere.

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by School Library Journal Review

Gr 9 Up--In this graphic adaptation of the 2004 YA novel (which spawned a cult musical), Jeremy, an unpopular teen with a crush on Christine, a castmate in his school play, decides to get a SQUIP, a brain implant that will help him "be more chill." SQUIP makes all of his decisions and directs his social interactions, ordering him to dump his uncool best friend Michael, teaching him how to attract teen girls through manipulation, and using lies to attempt to sway Jeremy (when Michael calls Jeremy a dick, the SQUIP tells Jeremy that the word means "liked and powerful"). Jeremy sees another SQUIP-enhanced teen lose his mind, but it's not until a SQUIP-directed grand gesture designed to charm Christine backfires that he decides it's time to make his own decisions. The concept of this work may have seemed advanced in 2004 but feels dated now, despite references to dependence on Siri and Google and a desire to have them implanted. The story isn't futuristic enough to engage today's teens, and the 2004 pop culture references may not connect. The book relies on well-worn high school tropes, where popularity comes from treating so-called uncool people like garbage and blowing off old friends until one is popular enough to allow them into one's new circle, which may not resonate with contemporary teens. The art supports the story well, with grayscale illustrations that use shades of blue to highlight elements of the dialogue and different parts of each panel. Most characters are white apart from Michael, who is dark-skinned with black curly hair. VERDICT An additional purchase for large libraries.--Carla Riemer, Albany H.S., CA

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Kirkus Book Review

Doesn't every teenager want to be more chill? Jeremy feels left out of the high school social scene. He has one male friend (also dorky) and no girlfriend. He records insults he receives from other students on checklists. Then a classmate tells him about the squip, a pill that installs a supercomputer in your brain, guiding you to become cool. Jeremy invests $600 and soon the squip is giving him instructions (in blue speech balloons) and he's on his way. Jeremy, who has already landed the role of Lysander in the school production of A Midsummer Night's Dream, starts to change his persona and quickly becomes more successful in the relationship department. Although the squip technology tries to rule the situation, Jeremy and dream girl Christine still manage to keep the human element front and center, with Christine's insights keeping their relationship grounded and Jeremy expressing his love by writing this book. This graphic adaptation of the popular 2004 novel and later Broadway musical is not as raunchy or humorous as the original, but it tells the same story, and some teens will prefer this format. The illustrations in blue, black, and white are drawn from varying perspectives, and, in an amusing twist, Jeremy's best friend, Michael, is portrayed as the artist. Most characters are White; Michael is Black. A boy's pipe dreams, enhanced and destroyed by modern technology, blossom into creativity and love. (adapter's note) (Graphic fiction. 14-18) Copyright (c) Kirkus Reviews, used with permission.

Copyright (c) Kirkus Reviews, used with permission.