Python crash course A hands-on, project-based introduction to programming

Eric Matthes, 1972-

Book - 2019

This is the second edition of the best selling Python book in the world. Python Crash Course, 2nd Edition is a straightforward introduction to the core of Python programming. Author Eric Matthes dispenses with the sort of tedious, unnecessary information that can get in the way of learning how to program, choosing instead to provide a foundation in general programming concepts, Python fundamentals, and problem solving. Three real world projects in the second part of the book allow readers to apply their knowledge in useful ways. Readers will learn how to create a simple video game, use data visualization techniques to make graphs and charts, and build and deploy an interactive web application. Python Crash Course, 2nd Edition teaches beginn...ers the essentials of Python quickly so that they can build practical programs and develop powerful programming techniques. - Amazon.com.

Saved in:

2nd Floor Show me where

005.133/PYTHON/Matthes
1 / 1 copies available
Location Call Number   Status
2nd Floor 005.133/PYTHON/Matthes Checked In
Subjects
Genres
Handbooks and manuals
Published
San Francisco, CA : No Starch Press [2019]
Language
English
Main Author
Eric Matthes, 1972- (author)
Edition
2nd edition
Item Description
Includes index.
"Covers Python 3.X"--Back cover.
Physical Description
xxxvi, 506 pages : illustrations, maps ; 24 cm
ISBN
9781593279288
  • Basics. Getting started ; Variables and simple data types ; Introducing lists ; Working with lists ; If statements ; Dictionaries ; User input and while loops ; Functions ; Classes ; Files and exceptions ; Testing your code
  • Projects. Project 1, Alien invasion. A ship that fires bullets ; Aliens! ; Scoring
  • Project 2, Data visualization. Generating data ; Downloading data ; Working with APIs
  • Project 3, Web applications. Getting started with Django ; User accounts ; Styling and deploying an app
  • Afterword. A. Installation and troubleshooting
  • B. Text editors and IDEs
  • C. Getting help
  • D. Using Git for version control.