Blender

Jason Van Gumster

Book - 2020

"Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool." --

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Subjects
Published
Hoboken, NJ : John Wiley & Sons, Inc 2020.
Language
English
Main Author
Jason Van Gumster (author)
Edition
Fourth edition
Item Description
Includes index.
Physical Description
xiv, 621 pages : illustrations ; 24 cm
ISBN
9781119616962
  • Disovering Blender
  • Understanding how Blender thinks
  • Getting your hands dirty working in Blender
  • Working in edit mode and object mode
  • Creating anything you can imagine with meshes
  • Sculpting in virtual space
  • Using Blender's non-mesh primitives
  • Changing that boring gray default material
  • Giving models texture
  • Lighting and environment
  • Animating objects
  • Rigging: the art of building an animatable puppet
  • Animating object deformations
  • Letting Blender do the work for you
  • Making 2D and 2.5D animation with grease pencil
  • Exporting and rendering scenes
  • Editing video animation
  • Compositing images and video
  • Mixing video and 3D with motion tracking
  • Ten tips for working more effectively in Blender
  • Ten excellent community resources.