Building virtual reality with Unity and SteamVR

Jeff W. Murray

Book - 2017

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Subjects
Published
Boca Raton, FL : CRC Press, Taylor & Francis Group [2017]
Language
English
Main Author
Jeff W. Murray (author)
Physical Description
xxvi, 326 pages ; 24 cm
Bibliography
Includes bibliographical references and index.
ISBN
9781138033511
9781138051249
  • A brief introduction to the virtual world
  • Setting up your hardware for the first time
  • Setting up a Unity project for Steam VR
  • Adding interaction
  • Building user interface for headset and game controller
  • Moving around the virtual world with the SteamVR teleportation system
  • Using the headset for aiming in a game
  • Making the most of virtual reality with audio
  • HTC Vive motion controllers
  • Using hands for input systems
  • Handling the camera rig for seated or static VR experiences
  • Virtual reality sickness
  • Hands-on, practical techniques for reducing V.R. sickness in Unity
  • Polish and optimization
  • Further possibilities and a final word.