Programming games and animation

Heather Lyons

Book - 2018

"Colorful graphics and simple text work together in this book to encourage readers to create their own computer games. From story to code to animation, readers will discover the creativity and technology that goes into their favorite games."--

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Subjects
Published
Minneapolis : Lerner Publications 2018.
Language
English
Main Author
Heather Lyons (author)
Other Authors
Alex Westgate (illustrator), Dan Crisp
Edition
First American edition
Item Description
Includes index.
Physical Description
24 pages : illustrations ; 24 cm
Audience
650L
ISBN
9781512439410
9781512455854
9781512455830
  • Getting started
  • Games in all shapes and sizes!
  • Story time
  • Keep on moving
  • Look out!
  • Treat time!
  • High score!
  • Level up
  • Let's celebrate!
  • The final test
  • extension activities
  • words to remember
  • activity answers
  • index.
Review by Booklist Review

With bright, colorful illustrations and a pleasantly jumbled layout, these titles in the Kids Get Coding series introduce key computer-programming concepts to early elementary-schoolers. Each volume uses approachable, everyday examples and a friendly tone to both explain why coding is important and invite readers to try a few simple activities in the text or a linked website, which includes both Scratch exercises and worksheets. Centered around designing an adventure game, Programming Games and Animation addresses how to code character movements, game play, and score keeping. The simple, straightforward text is nicely pitched to a younger audience, and the cheerful illustrations and hands-on components give this useful, high-interest topic added appeal.--Hunter, Sarah Copyright 2018 Booklist

From Booklist, Copyright (c) American Library Association. Used with permission.