Framed ink Drawing and composition for visual storytellers

Marcos Mateu-Mestre

Book - 2010

Synopsis: The ultimate guide to visual storytelling! How to make the audience "feel" the story while they are "reading" the story. Using his experiences from working in the comic book industry, movie studios and teaching, Marcos introduces the reader to a step-by-step system that will create the most successful storyboards and graphics for the best visual communication. After a brief discussion on narrative art, Marcos introduces us to drawing and composing a single image, to composing steady shots to drawing to compose for continuity between all the shots. These lessons are then applied to three diverse story lines - a train accident, a cowboy tale and bikers approaching a mysterious house. In addition to setting up... the shots, he also explains and illustrates visual character development, emotive stances and expressions along with development of the environmental setting to fully develop the visual narrative.

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2nd Floor 741.51/Mateu-Mestre Due May 30, 2024
Subjects
Published
Culver City, CA : Design Studio Press [2010]
Language
English
Main Author
Marcos Mateu-Mestre (author)
Edition
1st edition
Item Description
Includes index.
Physical Description
127 pages : illustrations. ; 28 cm
ISBN
9781933492957
  • Foreword
  • Introduction
  • Chapter 1: General Thoughts On Narrative Art
  • Think, feel, What is the whole story, the specific, the shot about?
  • How do we bring an audience into our world?
  • General tone of the story / consistency
  • Not telling the audience things, but making them feel things
  • Chapter 2: Drawing And Composing A Single Image (Basics)
  • Atmosphere
  • Lighting
  • Drawing in chiaroscuro
  • Studying reality as it appears in front of us
  • Working the flat surface / a basic checklist
  • Quick word on lenses
  • Chapter 3: Composing Shots With A Purpose
  • Introduction
  • Part 1: Visual message within a still composition (analyzing examples)
  • Restaurant (a general case)
  • Establishing shots
  • Animating the scene
  • Looking down, feeling down
  • Overpowering upshots
  • Using the negative space
  • Order vs chaos
  • Complex vs simple
  • Big vs small
  • Angular vs curved
  • Tree vs forest effect (numbers)
  • Big, medium, small
  • Landscape as a character
  • Conceal and reveal (emotions)
  • Weird beats, weird shots
  • POV (point of view)
  • Daytime /nighttime
  • Keeping the focal point
  • Scale progression
  • Knowledge vs unawareness (intercutting)
  • Beyond the standard points of interest (icons)
  • Action shots
  • Part 2: Working with motion
  • Camera move within the set / camera motivation
  • Horizontal pan (the train station)
  • Vertical pan (epic shot)
  • Changes in the mood (the visit)
  • Reveal (a new land)
  • Locking the camera (road diner)
  • Locking the camera (high desert meeting)
  • Chapter 4: Composing For Continuity
  • How one thing affects the next: thinking in continuity
  • Why build up to a climax?
  • Ramping up (1) - Train flat from the side
  • Ramping up (2) - Train in perspective
  • Using the same elements we can deliver very different messages
  • "The Cowboys Part 1: Keeping the camera on the same spot
  • "The Cowboys" Part 2: Changing the camera position with a purpose
  • Using the same elements we can deliver very different messages / transitions
  • Bikers Part 1: Mystery house
  • "Bikers" Part 2: Mobsters in the attic
  • Line
  • Chapter 5: Graphic Novel
  • Introduction
  • Part 1: Characters
  • Overall silhouette / the head
  • Overall silhouette / the body
  • Dynamics of expression / the face
  • Dynamics of expression / the body
  • Part 2: Panel and the page
  • Panel
  • Page
  • Balloons and onomatopoeias
  • Last thoughts
  • Index.