The biggest names of video games

Arie Kaplan

Book - 2014

"Collecting bugs, drawing cartoons, writing plays, studying robotics - these are just some of the hobbies that inspired the creation of video games such as Pokemon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!"--Back cover.

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Children's Room j794.8/Kaplan Due Jan 17, 2025
Subjects
Published
Minneapolis : Lerner Publications Company 2014.
Language
English
Main Author
Arie Kaplan (-)
Physical Description
32 pages : color illustrations ; 25 cm
Audience
890L
Bibliography
Includes bibliographical references (page 30) and index.
ISBN
9781467712538
9781467715898
  • The names behind the games
  • The earliest pioneers
  • Ralph Baer : bringing games home
  • Shigeru Miyamoto : Super Mario's father
  • Yuji Naka : a need for speed
  • Warren Spector : imagination at work
  • Satoshi Tajiri : Dr. Bug
  • Will Wright : city builder
  • Roberta Williams : telling stories with graphics
  • Todd Howard : living in another world
  • Ken Levine : irrational (but in a good way)
  • Game creators and their inspirations.
Review by School Library Journal Review

Gr 4-7-Young gamers who wonder what's inside their Xboxes or how those dramatic graphics are created will come away from these satisfying volumes with plenty of facts. This set introduces information about software, game engines, famous gaming developers, and careers. The history of video games and gaming's physical and educational benefits are also covered. The photos are largely energy-boosting filler, but the texts offer specific, up-to-date references and facts. Readers who want to know even more will find the annotated resource lists helpful. (c) Copyright 2013. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Horn Book Review

From 1947's Cathode-Ray Tube Amusement Device to World of Warcraft, this book introduces nine game creators (including one woman) and their iconic video games. The discussion covers the designers' inspirations, which include tennis and Ping-Pong, animated comics, bugs, battles, robots, architecture, and fantasy worlds. This is a busily designed and superficial but adequate introduction. Reading list, websites. Ind. (c) Copyright 2014. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.