Beginning Android games

Mario Zechner

Book - 2012

"Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps."--Publisher.

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Subjects
Published
[New York] : Apress [2012]
©2012.
Language
English
Main Author
Mario Zechner (-)
Other Authors
Robert (Game developer) Green (-)
Edition
Second edition
Item Description
"Build Android smartphone and tablet game apps"--Front cover.
Includes index.
Physical Description
xxvii, 688 pages : illustrations ; 24 cm
ISBN
9781430246770
  • 1. An Android in Every Home
  • 2. First Steps with the Android SDK
  • 3. Game Development 101
  • 4. Android for Game Developers
  • 5. An Android Game Development Framework
  • 6. Mr. Nom Invades Android
  • 7. OpenGL ES: A Gentle Introduction
  • 8. 2D Game Programming Tricks
  • 9. Super Jumper: A 2D OpenGL ES Game
  • 10. OpenGL ES: Going 3D
  • 11. 3D Programming Tricks
  • 12. Android Invaders: The Grande Finale
  • 13. Going Native with the NDK
  • 14. Marketing and Monetizing
  • 15. Publishing Your Game
  • 16. What's Next?