A guide to chess improvement The best of Novice Nook

Dan Heisman

Book - 2010

General improvement -- Thought process -- Time management -- Skills and psychology -- Tactics and safety -- Openings -- Endgames and technique -- Strategy and positional play -- Shorter, lesson material.

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Subjects
Published
London : Everyman Publishers 2010.
Language
English
Main Author
Dan Heisman (-)
Physical Description
381 pages : illustrations ; 25 cm
ISBN
9781857446494
  • Acknowledgements
  • Introduction
  • 1. General Improvement
  • 1.1. The Theory of Chess Improvement
  • 1.2. An Improvement Plan
  • 1.2.1. Practice (The Road to Carnegie Hall)
  • 1.2.2. Theory
  • 1.2.3. Chess Books and Prerequisites
  • 1.3. Reviewing Chess Games
  • 1.4. The Big Five
  • 1.5. Getting the Edge
  • 1.6. Finding a Good Instructor
  • 2. Thought Process
  • 2.1. Making Chess Simple
  • 2.2. The Goal Each Move
  • 2.3. Real Chess, Time Management, and Care
  • 2.4. Analysis and Evaluation
  • 2.5. Improving Analysis Skills
  • 2.6. The Principle of Tactical Dominance
  • 2.7. The Fun of Pros and Cons
  • 2.8. Ask the Right Questions
  • 3. Time Management
  • 3.1. The Case for Time Management
  • 3.2. The Two Move Triggers
  • 4. Skills and Psychology
  • 4.1. Traits of a Good Chess Player
  • 4.2. Chess, Learning, and Fun
  • 4.3. Breaking Down Barriers
  • 4.4. The Three Types of Chess Vision
  • 5. Tactics and Safety
  • 5.1. A Different Approach to Studying Tactics
  • 5.2. When is a King Safe?
  • 5.3. Is it Safe?
  • 5.4. Is it Safe? Quiz
  • 5.5. The Two Types of Counting Problems
  • 6. Openings
  • 6.1. Learning Opening Lines and Ideas
  • 7. Endgames and Technique
  • 7.1. Trading Pawns When Ahead
  • 7.2. The Endgame Bind
  • 7.3. When You're Winning, It's a Whole Different Game
  • 7.4. The Margin for Error
  • 8. Strategy and Positional Play
  • 8.1. Strong Principles vs. Important Principles
  • 8.2. The Most Important Strategic Decisions
  • 8.3. The Six Common Chess States
  • 8.4. Break Moves: Opening Lines to Create Mobility
  • 8.5. It's Not Really Winning a Tempo!
  • 8.6. The Principle of Symmetry
  • 9. Shorter, Lesson Material
  • 9.1. A Fistful of Lessons
  • 9.2. Examples of Chess Logic
  • 9.3. Odds and Ends