Dungeons & dragons for dummies

Bill Slavicsek

Book - 2008

Saved in:

2nd Floor Show me where

793.93/Dungeons
1 / 1 copies available
Location Call Number   Status
2nd Floor 793.93/Dungeons Checked In
Subjects
Published
Hoboken, N.J. : Wiley Publishing, Inc c2008.
Language
English
Main Author
Bill Slavicsek (-)
Other Authors
Richard (Lynn Richard) Baker (-)
Edition
4th ed
Physical Description
xxii, 430 p. : ill. ; 24 cm
Bibliography
Includes index.
ISBN
9780470292907
  • Foreward.
  • Introduction.
  • Part I. D&D Crash Course.
  • Chapter 1. Preparing for Adventure
  • Chapter 2. Your First Character
  • Chapter 3. Starting Out as a Fighter
  • Chapter 4. Starting Out as a Rogue
  • Chapter 5. Starting Out as a Wizard
  • Chapter 6. Starting Out as a Cleric
  • Chapter 7. Playing the Game
  • Chapter 8. Practice Session
  • Chapter 9. Finding a D&D Game to Join
  • Part II. Building a D&D Character.
  • Chapter 10. Defining Your Character
  • Chapter 11. Choosing a Class
  • Chapter 12. Picking a Race
  • Chapter 13. Figuring Out Your CharacterÆs Ability Scores
  • Chapter 14. Choosing Powers
  • Chapter 15. Selecting Feats
  • Chapter 16. Picking Skills
  • Chapter 17. Choosing Armor, Weapons, and Gear
  • Chapter 18. Advancing Your Character
  • Part III. Playing Your Best Game.
  • Chapter 19. Handling Yourself in a Fight
  • Chapter 20. Making the Most of Magic
  • Chapter 21. Roleplaying and Working Together
  • Chapter 22. Character Building for Experts
  • Part IV. The Art of Dungeon Mastering.
  • Chapter 23. Running the Game
  • Chapter 24
  • Chapter 25
  • Part V. The Part of Tens.
  • Chapter 26. The Ten Best Fighter Powers
  • Chapter 27. The Ten Best Rogue Powers
  • Chapter 28. The Ten Best Wizard Powers
  • Chapter 29. The Ten Best Cleric Powers
  • Chapter 30. The Ten Best Low-Level Monsters
  • Chapter 31. The Ten Best Mid-Level Monsters
  • Chapter 32. The Ten Best High-Level Monsters
  • Chapter 33. The Ten Best D&D Novels
  • Appendix A
  • Index.