Universal principles of design 125 ways to enhance usability, influence perception, increase appeal, make better design decisions, and teach through design

William Lidwell

Book - 2010

This volume is a comprehensive, cross-disciplinary encyclopedia of visual design elements and principles. Organized alphabetically, it pairs clear explanations of every design concept with visual examples of the concepts applied in practice.

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Subjects
Genres
Dictionaries
Published
Beverly, MA : Rockport Publishers, an imprint of the Quarto Group 2010.
Language
English
Main Author
William Lidwell (author)
Other Authors
Kritina Holden (author), Jill Butler, 1969- (writer of foreword), Kimberly Elam, 1951-
Edition
Revised and updated [edition]. Second edition
Item Description
Previous edition: 2003.
"This second edition includes revisions, updates, and twenty-five new principles"--Page 4 of cover.
Physical Description
272 pages : illustrations (some color), color map ; 26 cm
Bibliography
Includes bibliographical references and index.
ISBN
9781592535873
  • 80/20 rule
  • Accessibility
  • Advance organizer
  • Aesthetic-usability effect
  • Affordance
  • Alignment
  • Anthropomorphic form
  • Archetypes
  • Area alignment
  • Attractiveness bias
  • Baby-face bias
  • Biophilia effect
  • Cathedral effect
  • Chunking
  • Classical conditioning
  • Closure
  • Cognitive dissonance
  • Color
  • Common fate
  • Comparison
  • Confirmation
  • Consistency
  • Constancy
  • Constraint
  • Contour bias
  • Control
  • Convergence
  • Cost-benefit
  • Defensible space
  • Depth of processing
  • Design by committee
  • Desire line
  • Development cycle
  • Entry point
  • Errors
  • Expectation effect
  • Exposure effect
  • Face-ism ratio
  • Factor of safety
  • Feedback loop
  • Fibonacci sequence
  • Figure-ground relationship
  • Fitts' law
  • Five hat racks
  • Flexibility-usability tradeoff
  • Forgiveness
  • Form follows function
  • Framing
  • Freeze-flight-fight-forfeit
  • Garbage in-garbage out
  • Golden ratio
  • Good continuation
  • Gutenberg diagram
  • Hick's law
  • Hierarchy
  • Hierarchy of needs
  • Highlighting
  • Horror vacui
  • Hunter-nurturer fixations
  • Iconic representation
  • Immersion
  • Inattentional blindness
  • Interference effects
  • Inverted pyramid
  • Iteration
  • Law of Prägnanz
  • Layering
  • Legibility
  • Life cycle
  • Mapping
  • Mental model
  • Mimicry
  • Mnemonic device
  • Modularity
  • Most advanced yet acceptable
  • Most average facial appearance effect
  • Normal distribution
  • Not invented here
  • Nudge
  • Ockham's razor
  • Operant conditioning
  • Orientation sensitivity
  • Performance load
  • Performance versus preference
  • Personas
  • Picture superiority effect
  • Priming
  • Progressive disclosure
  • Propositional density
  • Prospect-refuge
  • Prototyping
  • Proximity
  • Readability
  • Recognition over recall
  • Red effect
  • Redundancy
  • Rosetta stone
  • Rule of thirds
  • Satisficing
  • Savanna preference
  • Scaling fallacy
  • Scarcity
  • Self-similarity
  • Serial position effects
  • Shaping
  • Signal-to-noise ratio
  • Similarity
  • Stickiness
  • Storytelling
  • Structural forms
  • Symmetry
  • Threat detection
  • Three-dimensional projection
  • Top-down lighting bias
  • Uncanny valley
  • Uncertainty principle
  • Uniform connectedness
  • Veblen effect
  • Visibility
  • Visuospacial resonance
  • von Restorff effect
  • Wabi-sabi
  • Waist-to-hip ratio
  • Wayfinding
  • Weakest link.