Code of the clans

Erin Hunter

Book - 2009

Explores the fifteen rules that govern the daily life of a warrior cat.

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Subjects
Published
New York : HarperCollins 2009.
Language
English
Main Author
Erin Hunter (-)
Other Authors
Wayne McLoughlin (illustrator)
Edition
First edition
Physical Description
156 pages : illustrations (some color) ; 24 cm
Audience
830L
ISBN
9780061660092
9780061660108
Contents unavailable.
Review by Horn Book Review

Rabid Warriors fans will appreciate this book's compilation of stories explaining how the cats' code of behavior came about, enhancing the history and background of the existing books. Readers unfamiliar with the Warriors will be confused by the multitude of characters and allusions to important series events. Black-and-white spot art and New Age-y paintings on glossy paper illustrate the volume. (c) Copyright 2010. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted. All rights reserved.

(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Warriors: Code of the Clans Chapter One Many moons ago, a community of cats settled in dense woodland close to the edge of a moor. Some were kittypets intrigued by the idea of exploring beyond their housefolkâ€TMs backyard; others had been born and raised in the wild, by cats who knew how to catch their own prey and find shelter in the cold nights of leaf-bare. The woodland, with the river running fast and deep at the edge of the trees, proved to be good territory for the cats. There was enough shelter for every cat, enough prey to feed them all, and the freedom to hunt among the trees, on the open moor, and along the fish-filled river. The cats began to settle according to their preferences for hunting and prey. The fish-eaters kept mostly to the banks of the river, making their dens among the reeds and twisted willow roots; the mouse-pouncers stayed under the densest trees, perfecting their leaps among the tangled undergrowth; the rabbit-chasers, faster and leaner than the other cats, kept to the open moor; the squirrel-stalkers settled in the sparser woodland, where they learned to climb trees and hunt among the branches; and the cats who had a taste for snakes and lizards, and the cunning to catch them on marshy ground, settled among brittle grass stalks and rattling pine trees on the farthest edge of the territory. There were no borders at first, and within each hunting ground the cats lived separately, meeting only as they went in pursuit of the same prey. Occasionally cats clashed over a piece of fresh-kill or a good place for a den, but battles between large numbers of cats were unheard of. Then a time came when prey was scarce, and there were too many mouths to feed and bodies to shelter in each hunting ground. Battles broke out, just a few cats at first, but more and more until hunting ground took on hunting ground, fighting for survival, not just for themselves, but for the cats who lived alongside them. After one dreadful battle, when the ground beneath the four great oak trees turned red with blood, the spirits of the dead cats came back to plead for peace with the strongest cats from each hunting ground: Wind, River, Thunder, Shadow, and Sky. The five vowed to their fallen companions that they would find a way to put an end to the fighting, to live in their separate hunting grounds in communities that would preserve each territory for generations of cats to come. Warriors: Code of the Clans . Copyright © by Erin Hunter . Reprinted by permission of HarperCollins Publishers, Inc. All rights reserved. Available now wherever books are sold. Excerpted from Code of the Clans by Erin Hunter All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.