The steel remains

Richard K. Morgan, 1965-

Book - 2009

A man named Ringil, hero from a great war, living nearly forgotten and obsolete in a backcountry village, is asked to find a lost cousin, drawing him back into a world that he'd thought he left behind long ago.

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Subjects
Published
New York : Ballantine Books/Del Rey c2009.
Language
English
Main Author
Richard K. Morgan, 1965- (-)
Edition
1st U.S. ed
Item Description
Originally published: London : Gollancz, 2008.
Physical Description
416 p. ; 25 cm
ISBN
9780345493040
9780345493033
Contents unavailable.
Review by Booklist Review

Morgan, known for stellar cyber-noir sf (Woken Furies, 2005; Thirteen, 2007; etc.), confidently strides into his first fantasy series. War hero Ringil trades on his legend for room and board in a rural village and stagnates. Then his mother requests help in finding a cousin of his, sold into slavery. Investigating the slave market puts him in the way of some powerful forces and into contact with wartime comrades Egar the Dragonbane, a Majak clan leader, and kiriath half-breed Archeth, an advisor to the emperor of Yhelteth. The three discover evidence that the Aldrain, an otherworldly race supposed to have been driven from the world long ago, have returned to make war. Contemporary language, explicit sex (often gay), and violence season this edgy fantasy. Morgan's characters are disillusioned, morally ambiguous, and savage, but sympathetic, too, as they fight to retain some semblance of justice. While the politically corrupt world peopled with antiheroes is no longer a new trend, Morgan gives it a fresh spin by focusing on inventive world-building and strong characters.--Hutley, Krista Copyright 2008 Booklist

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Publisher's Weekly Review

Noir SF author Morgan (Thirteen) delivers a promising but obscenity-laden epic fantasy trilogy opener. As the Yhelteth Empire recovers from a devastating war, embittered veterans Archeth, Egar and Ringil embark on parallel but vastly different journeys. The emperor sends drug-abusing Archeth to gather details about a rumored invasion. Egar becomes a steppes clanmaster, but the other horsemen despise him for seducing teenagers rather than leading. Ringil attempts to locate and free a cousin sold into slavery. All three soon discover the dwenda, a race of magical beings thought long dead. Despite stereotypical plot elements, including a prophecy that states "A dark lord will rise," the well-developed characters and realistic battle scenes ring true, as do some gruesomely explicit sex scenes. The intriguing conclusion to the dark, gritty tale will have readers hoping for a more plot-heavy and less visceral sequel. (Jan.) (c) Copyright PWxyz, LLC. All rights reserved

(c) Copyright PWxyz, LLC. All rights reserved
Review by Library Journal Review

When fallen mercenary Ringil Eskiath's estranged mother asks him to track down a missing family member, he uncovers a conspiracy involving the beautiful demon race, the Aldrain. It's going to take every dirty trick Ringil knows and the help of his colorful friends from his days during the great war to uncover the truth and bring justice to the damned. -VERDICT Unforgettable antiheroes revel in equal amounts of backstabbing, bloodshed, and political intrigue to make this a perfect read-alike for fans of George R.R. -Martin's Game of Thrones. (LJ 12/08) (c) Copyright 2014. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Chapter One When a man you know to be of sound mind tells you his recently deceased mother has just tried to climb in his bedroom window and eat him, you only have two basic options. You can smell his breath, take his pulse, and check his pupils to see if he's ingested anything nasty, or you can believe him. Ringil had already tried the first course of action with Bashka the Schoolmaster and to no avail, so he put down his pint with an elaborate sigh and went to get his broadsword. "Not this again," he was heard to mutter as he pushed through into the residents' bar. A yard and a half of tempered Kiriath steel, Ringil's broadsword hung above the fireplace in a scabbard woven from alloys that men had no names for, though any Kiriath child could have identified them from age five upward. The sword itself also had a name in the Kiriath tongue, as did all Kiriath- forged weapons, but it was an ornate title that lost a lot in translation. "Welcomed in the Home of Ravens and Other Scavengers in the Wake of Warriors" was about as close as Archeth had been able to render it, so Ringil had settled on calling it the Ravensfriend. He didn't like the name especially, but it had the sort of ring people expected of a famous sword--and his landlord, a shrewd man with money and the potential for making it, had renamed the inn the same way, setting an eternal seal on the thing. A local artist had painted a passable image of Ringil wielding the Ravensfriend at Gallows Gap and now it hung outside for all the passing world to see. In return, Ringil got bed and board and the opportunity to sell tales of his exploits to tourists in the residents' bar for whatever was dropped into his cap. All that, Ringil once remarked ironically in a letter to Archeth, and a blind eye turned to certain bedroom practices that would doubtless earn Yours Truly a slow death by impaling in Trelayne or Yhelteth. Heroic status in Gallows Water, it seems, includes a special dispensation not available to the average citizen in these righteous times. Plus, he supposed, you don't go queer baiting when your quarry has a reputation for rendering trained swordsmen into dogmeat at the drop of a gauntlet. Fame, Ringil scribbled, has its uses after all. Mounting the sword over the fireplace had been a nice touch, and also the landlord's idea. The man was now trying to persuade his resident celebrity to offer dueling lessons out back in the stable yards. Cross blades with the hero of Gallows Gap for three Empire- minted elementals the half hour. Ringil didn't know if he felt that hard up yet. He'd seen what teaching had done to Bashka. Anyway, he dragged the Ravensfriend from the scabbard with a single grating clang, slung it casually over his shoulder, and walked out into the street, ignoring the stares from the audience he had been regaling with tales of valor about an hour ago. He guessed they'd follow him at least part of the way to the schoolmaster's house. It couldn't do any harm, if his suspicions about what was going on were correct, but they'd probably all cut and run at the first sign of trouble. You couldn't blame them really. They were peasants and merchants, and they had no bond with him. About a third of them he'd never even seen before tonight. Introductory comment from the treatise on skirmish warfare that the Trelayne Military Academy had politely declined to publish under his name: If you don't know the men at your back by name, don't be surprised if they won't follow you into battle. On the other hand, don't be surprised if they will, either, because there are countless other factors you must take into account. Leadership is a slippery commodity, not easily manufactured or understood. It was simple truth, as gleaned in the bloody forefront of some of the nastiest fig Excerpted from The Steel Remains by Richard K. Morgan All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.