For boys only The biggest, baddest book ever

Marc Aronson

Book - 2007

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Subjects
Published
New York : Feiwel and Friends 2007.
Language
English
Main Author
Marc Aronson (-)
Other Authors
H. P. (Harvey P.) Newquist (-)
Physical Description
157 p. : ill., maps
ISBN
9780312377069
  • Introduction
  • Reader! Before You Start This Book, Stop Right Here!
  • Supercars
  • History's Weirdest Disasters
  • Monsters and Dinosaurs
  • How to: Fight a Shark
  • Odds Are . . .
  • Sports Puzzlers
  • Mark Your Calendar!
  • What Do You Eat?
  • Bone Pretzel
  • Pizza Stats
  • Dates to Know: Snacks in America
  • How to: Land a Plane in an Emergency
  • Fun Math Tricks
  • Oobleck
  • Most Venomous Snakes
  • Most Dangerous Snakes
  • Explorers and Adventurers
  • Ultimate Frisbee
  • Fear Factor: America's Scariest Amusement Park Rides
  • Dates to Know: Attractions and Amusement Parks in America
  • Nature's Deadliest Poisons
  • Brain Teaser: The Missing Money
  • Great Mysteries: What They Left Behind
  • Weapons That Changed History
  • Fake Blood
  • Card Trick 1: "The Flipped Card"
  • How to: Escape From Being Tied Up
  • Spies
  • Detective Stuff
  • How to: Collect Fingerprints
  • Dental Evidence
  • Chromatography
  • Blood Testing
  • DNA Testing
  • How to: Get out of Quicksand
  • What Are You Really Worth?
  • Word Games
  • Codes: There is Danger May Come Very Soon
  • Card Trick 2: "The Math Genius Magic Trick"
  • Presidents
  • How Does It Work? Satellites
  • Brain Teaser: The Four Triangles
  • Liquid Rainbows
  • Secrets for Drawing in 3-D
  • How to: Win at Rock, Paper, Scissors
  • Top Eleven Greatest Moments in Sports History
  • Athletes Who Changed the World--Literally
  • Amazing Comeback--Upset--Refuse-to-Lose
  • Best Individual Performance
  • Dates to Know: Sports in America
  • Treasure: Buried or Otherwise
  • Wonders of the World
  • The Two Most Horrifying, Hideous, and Disgusting Creatures in the World
  • The Great Game of 21
  • Fantasy Wars: Who Would Win? Vikings vs. Pirates
  • Crushing Conquerors
  • Fantasy Wars: Who Would Win? Aztec vs. Inca
  • How 3,000 Men Beat 50,000, and Other Great Battle Stories
  • Fantasy Wars: Who Would Win? Mongols vs. Romans
  • How Does it Work? Cell Phones
  • Computer Byte Sizes
  • So You Want to Be a Rock Star
  • The Only Four Sports Dynasties Worth Mentioning, and Why No One Will Ever Top Them
  • Major League Brothers
  • Largest Sports Facilities in the United States
  • The Most Successful Movies Ever Shown in America
  • Earth's Extremes
  • Moon Man Facts
  • Road to the Red Planet
  • Space Distances
  • Cool Things to Expect in Your Lifetime
  • Great Mysteries: Fake
  • Video Games
  • Do Not Trade or Throw Out!
  • Billions
  • Rich
  • Great Mysteries: Spooky
  • World's Greatest Daredevils
  • Speed Records
  • Speeds . . . in Miles Per Hour
  • Dates to Know: Transportation in America
  • How Does it Work? MP3 Player and iPod
  • Monster Hunting
  • Things to Remember Your Whole Life
  • U.S. States and Capitals
  • People, People Everywhere . . .
  • Baseball's Best
  • All-American
  • Predators--Kings of the Hill
  • Kings of Ancient Hills
  • How to: Fight Off an Alligator
  • Diseases You Definitely Don't Want to Get
  • The Biggest Man-Made Things on Planet Earth
  • Things You Didn't Know (But Probably Should)
  • The Simple Coin Vanish
Review by New York Times Review

RULE No. 1: Life is not fair. At least if you live inside a Meg Cabot novel it isn't. And sometimes it's SO not fair, you can't BELIEVE how unfair it is. AT ALL. Meg Cabot, chronic capitalizer and reigning grande dame of teenage chick lit, has too many best-selling series to keep track of - there's the reluctant princess in the "Princess Diaries" books, the reluctant communicator with the dead in "The Mediator," the reluctant national hero in "All-American Girl," and so on (at last count Cabot, at age 41, has 54 books out, a handful of them geared for grown-up girls). As far-ranging as her concepts may be, they all introduce some life-changing event then circle back to the supreme "I want my normal life back" injustice of it all. Cabot's books are quick-paced romps that take one night to read and, apparently, not much longer to write. In addition to regularly updating her blog with detailed posts, she has said in interviews that she writes five to 10 pages a day, turning out roughly a book a month. More unbelievable, though, is that the work holds up. While legions of Meg Cabot imitators get waylaid by brand-name this and "Oh my God" that, Cabot's voice remains fresh. She favors the spill-the-beans-as-you-go style common to teenage fiction, but her material has a spirited fizz that's lacking in many so-called young adult comedies. Makes sense, then, that she's trying her hand at books for younger readers. In the first installment of "Allie Finkle's Rules for Girls," her new middle-grade series for Scholastic Press, Cabot has dialed back her tic of randomly capitalizing every fourth word (she's switched over to italics), the boy-craziness and the out-there premises. The only wild thing happening to 9-year-old Allie Finkle is her parents' decision to move from their perfectly nice new house in the suburbs to a Victorian fixer-upper that "looked very big and creepy sitting there on the street. All the windows - and there were a lot of them - were dark and sort of looked like eyes staring down at us." Worse still, Allie's going to have to leave behind her slightly, annoying best friend, Mary Kay Shiner; her geode collection; and her cozy elementary school. It's up to Allie, an aspiring Veterinarian who's not above burping or smashing the occasional cupcake in a deserving classmate's face, to figure out a way to win the war against moving across town. To keep herself grounded in this ever-befuddling world, Allie has started writing down the rules for everything. Not the rules for science and math, which she gets. But the protocol for life's more elusive bits. "There are no rules, for instance, for friendship. I mean, besides the one about Treat your friends the way you'd want them to treat you, which I've already broken about a million times." Allie's newly learned rules, like "Don't stick a spatula down your best friend's throat" and "Don't put your cat in a suitcase," serve as the book's chapter titles, and the cheerful yellow and salmon book jacket opens up, Adventcalendar style, to reveal lines where readers are encouraged to write their own rules. WITH nothing but these rules serving as the book's gimmick, the story has a looser feel than a typical Cabot novel. The structure suits this age group, mirroring the timewarp experience of childhood itself. One minute Allie is playing dollhouse with a friend ("I suggested that the baby doll get kidnapped and a ransom note, including the baby doll's cut-off ear, get sent to the house by the glass dolphin family") and the next she's fantasizing about what awaits her in the attic of her new house ("The disembodied hand had lived in the attic in that movie I had seen! ... Green, glowing and so scary!"). The tale hums along entertainingly, then takes an unexpected turn when our heroine finds herself on a disastrous play date. Mary Kay Shiner and Brittany Hauser show Allie what their game "lady business executive" entails (hint: it has to do with the "Don't put your cat in a suitcase" rule). Allie handles the situation with aplomb, and her moxie only increases a few scenes later, at the Lung Chung restaurant, where she comes to the aid of an imperiled snapping turtle named Wang Ba. Though its tone is slightly younger than Cabot's books for teenagers, "Moving Day" still brims with vintage Cabot humor and inventiveness. There's the heroine's absurd swirl of know-it-all-ness and cluelessness ("I am older than Mary Kay by a month. Possibly this is why I don't cry as often as she does, because I am more mature. Also, I am more used to hardship, not being an only child") and the droll details that are effortlessly tossed off, like the little brother who dreams of having a bedroom with velvet wallpaper and the boy who gives Mary Kay this charming birthday card: "Too bad Allie's moving, now you'll have no friends at all Happy Birthday!" Cabot is under contract with Scholastic for five more books in the series, though it's unlikely the franchise will stop there. This is an author who can write sequels in her sleep. That's not a rule. More like a law of nature. 'Too bad Allie's moving, now you'll have no friends at all. Happy Birthday!' Lauren Mechling is the author of the novel "Dream Girl," which will be published in July.

Copyright (c) The New York Times Company [October 27, 2009]
Review by Booklist Review

Cool stuff is all around you, notes Newquist, but sometimes you don't want the boring junk that you need to sit through to find out about it. In a tone both light and humorous, Newquist and Aronson aim to please by assembling a tantalizing miscellany codes, puzzles, best lists, brief history and science facts, instructions for making fake blood and playing Ultimate Frisbee, and even advice about facing up to a shark (try not to bleed too much). Like Conn and Hal Iggulden's similar popular import, The Dangerous Book for Boys (2007), for somewhat older readers, this has a text-heavy, multicolumn format and a retro look, despite trendy graphics. The type is also small, which may deter young browsers, and section heads occasionally disappear in the ditch. But design aside, this offers lots of good fun, and with so much chick lit available, it's nice to see special attention being paid to boys. In fact, there's nothing here to keep girls away but the title.--Zvirin, Stephanie Copyright 2008 Booklist

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Publisher's Weekly Review

Filled with facts, puzzles, stats, stories and more, For Boys Only: The Biggest, Baddest Book Ever by Marc Aronson and HP Newquist offers up information on favorite subjects. Topics range from the hypothetical (such as "Fantasy Wars" which pit Vikings against pirates) to the historical ("Athletes Who Changed the World") to the instructional (how to make fake blood). Printed with black and red text and illustrated throughout, this graphically fresh and topically diverse collection should capture the imagination of its target audience. (Feiwel and Friends, $14.95 240p ages 7-12 ISBN 9780-312-37706-9; Dec.) (c) Copyright PWxyz, LLC. All rights reserved

(c) Copyright PWxyz, LLC. All rights reserved
Review by School Library Journal Review

Gr 5-8-Aronson and Newquist add to the number of recent books targeted at boys with a pleasantly jumbled miscellanea of odd facts, sports stories, and forensic lore. There's a page of math tricks, information on how to create, or solve, a coded message, and maps that show the possible locations of hidden treasure. Plus! There are coded puzzles scattered across the bottoms of most pages, including a final "PUZZLE SUPREME." It's all appealing stuff. Unfortunately, the book falls flat when it comes to its design and illustrations. The latter are stiff, square, and about as much fun as a chart of road signs in a safety manual. One section is called "Fear Factor: America's Scariest Amusement Park Rides," but there are no pictures of any of them in action. Another is "Supercars," with descriptions of Ferraris, Lamborghinis, and other dream vehicles-but only tiny outline drawings of them that will not satisfy boys interested in these kinds of cars. A book like this one cries out for cool photographs. Most boys will pick this book up, flip through it, and put it back down again.-Walter Minkel, New York Public Library (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Horn Book Review

This book is a collection of (unsourced) facts, lists, historical anecdotes, and projects aimed primarily at a middle-grade boy audience. Topics range from satellites to poisons to explorers. Throughout, the authors add commentary, occasionally providing "reader challenges" intended to provoke further thought. Retro-industrial spot-art graphics mainly in strong red and black illustrate the information. (c) Copyright 2010. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted. All rights reserved.

(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

"That is so interesting." "Wow!" "I didn't know that." How many times have you said these things, when you landed on a neat Web site, or glanced at a magazine? Harvey and I are writers who love discovering new things. We thought it would be fun to have a book about the most interesting stuff we could find. Not a record­ book with endless tables of facts. We wanted a book that would be as filled with adventure and the unexpected, as all the snakes, and battles, and sports cars, and ridiculously poisonous dart frogs we talk about. This is a book to get lost in, and find your own way out--and don't be sure that when you've read a page once, you've seen all that's there. Look again, look back, look ahead! There are things here to do, to see, to think about; codes to break, puzzles to solve, even mysteries we couldn't figure out, which we hope you can. And while you do all that, we're gathering even more amazing entries for next time.--MA Cool stuff is all around you--adventure, sports, animals, magic, warriors, movies, video games, and even danger. A lot of it you learn about in school and at home. But sometimes you just want the really good parts and nothing else; you don't want to sit through the boring junk. Marc and I know that--it's the way we've felt ever since we were kids. So when we wrote this book, we made sure it would have only the best stuff. We skipped everything else. And on those occasions where we had different ideas on what was the very best, we put it all in to let you decide. So there's something to do, mind-boggling to figure out, and cool to learn on every page. We've got bloodthirsty barbarians, sports heroes, vicious predators, ancient mysteries, and daredevils all over this book. And that's just the beginning . It's a big world out there, with a lot of amazing things for you to explore. Welcome to the coolest place to start.--HPN Excerpted from For Boys Only: The Biggest, Baddest Book Ever by Marc Aronson, H. P. Newquist All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.