005.1/Subramaniam
1 / 1 copies available
Location |
Call Number |
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Status |
2nd Floor
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005.1/Subramaniam |
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Checked In
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- Subjects
- Published
-
Raleigh, N.C. :
Pragmatic Bookshelf
2006.
- Language
- English
- Main Author
-
Venkat Subramaniam
(-)
- Other Authors
-
Andy Hunt
(-)
- Item Description
- "The pragmatic programmers"--Cover.
- Physical Description
- xiv, 189 pages : illustrations ; 24 cm
- Bibliography
- Includes bibliographical references and index.
- ISBN
- 9780974514086
- 1. Agile Software Development
- 2. Beginning Agility
- 1. Work for Outcome
- 2. Quick Fixes Become Quicksand
- 3. Criticize Ideas, Not People
- 4. Damn the Torpedoes, Go Ahead
- 3. Feeding Agility
- 5. Keep Up with Change
- 6. Invest in Your Team
- 7. Know When to Unlearn
- 8. Question Until You Understand
- 9. Feel the Rhythm
- 4. Delivering What Users Want
- 10. Let Customers Make Decisions
- 11. Let Design Guide, Not Dictate
- 12. Justify Technology Use
- 13. Keep It Releasable
- 14. Integrate Early, Integrate Often
- 15. Automate Deployment Early
- 16. Get Frequent Feedback Using Demos
- 17. Use Short Iterations, Release in Increments
- 18. Fixed Prices Are Broken Promises
- 5. Agile Feedback
- 19. Put Angels on Your Shoulders
- 20. Use It Before You Build It
- 21. Different Makes a Difference
- 22. Automate Acceptance Testing
- 23. Measure Real Progress
- 24. Listen to Users
- 6. Agile Coding
- 25. Program Intently and Expressively
- 26. Communicate in Code
- 27. Actively Evaluate Trade-Offs
- 28. Code in Increments
- 29. Keep It Simple
- 30. Write Cohesive Code
- 31. Tell, Don't Ask
- 32. Substitute by Contract
- 7. Agile Debugging
- 33. Keep a Solutions Log
- 34. Warnings Are Really Errors
- 35. Attack Problems in Isolation
- 36. Report All Exceptions
- 37. Provide Useful Error Messages
- 8. Agile Collaboration
- 38. Schedule Regular Face Time
- 39. Architects Must Write Code
- 40. Practice Collective Ownership
- 41. Be a Mentor
- 42. Allow People to Figure It Out
- 43. Share Code Only When Ready
- 44. Review Code
- 45. Keep Others Informed
- 9. Epilogue: Moving to Agility
- 9.1. Just One New Practice
- 9.2. Rescuing a Failing Project
- 9.3. Introducing Agility: The Manager's Guide
- 9.4. Introducing Agility: The Programmer's Guide
- 9.5. The End?
- A. Resources
- A.1. On the Web
- A.2. Bibliography