Max's math machine

Larry Dane Brimner

Book - 2006

Young Max has invented a machine for adding and counting everything from shoes and socks piled on the floor to a school lunch with too many peas. Told in simple rhyming text.

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jREADER/Brimner, Larry Dane
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Location Call Number   Status
Children's Room jREADER/Brimner, Larry Dane Checked In
Series
Magic door to learning
Subjects
Genres
Stories in rhyme
Readers (Publications)
Published
Chanhassen, Minn. : Child's World 2006.
Language
English
Physical Description
24 p. : col. ill
ISBN
1592965229
9781592965229
Main Author
Larry Dane Brimner (-)
Other Authors
Robert Squier (illustrator)
Review by School Library Journal Reviews

Gr 1-2 -Odd entries for beginning readers. Larry is always loud, so when his new baby sister comes home she is awakened from a sound sleep. Adult readers may be appalled when his parents give this infant to him to hold and walk her in an attempt to soothe her. Adinolfi's primitive cartoon illustrations do not soften the impact of this troubling scenario. In Math Machine , Max makes a device from scraps of equipment that counts shoes, socks, bees, peas, and busses. Squier's cartoon illustrations cheerfully depict the text, but the story is neither engaging nor funny. In Something Sweet , Sammy's grandmother asks him to bring her dessert; he tricks her with a lemon and a pickle before sharing a piece of chocolate pie with her. Petelinsek's stylized cartoons have curved lines that give Sammy a lumpy, pointed head and Grandma a grotesque face with a mouth nearly obliterated by her huge jowls. Cookies is the strongest entry, featuring a boy who bakes a dozen cookies and divides them up when more guests arrive, much as in Pat Hutchins's The Doorbell Rang (HarperCollins, 1986). Readers will enjoy Holm's cheery, expressive illustrations. These titles are unlikely to inspire readers to pick up another book.-Laura Scott, Farmington Community Library, MI [Page 101]. Copyright 2005 Reed Business Information.

Review by Publisher Summary 1

Young Max has invented a machine for adding and counting everything from shoes and socks piled on the floor to a school lunch with too many peas.

Review by Publisher Summary 2

Max is an inventor whose amazing math machine helps him count the wonders of the world around him during his day at school. Young readers learn about addition by counting items at Max's house, on the playground, and even in the school cafeteria. With a click of his machine, Max proves that math can be both useful and fun!