Key of light

Nora Roberts

Book - 2003

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FICTION/Roberts, Nora
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Subjects
Published
New York : Jove Books 2003.
Language
English
Main Author
Nora Roberts (-)
Item Description
"First in the dazzling new Key trilogy"--Cover.
Includes a preview of the next book in the series: Key of knowledge.
Physical Description
342 p. ; 18 cm
ISBN
9780515136289
Contents unavailable.
Review by Booklist Review

A mysterious invitation brings three strangers--gallery manager Malory Price, librarian Dana Steele, and hairdresser Zoe McCourt--to Warrior's Peak, a castlelike estate outside of Pleasant Valley, Pennsylvania, where their elegantly enigmatic hosts, Rowena and Pitte, offer the opportunity to participate in an unusual quest. Malory, Dana, and Zoe will each have 28 days to find one of the keys to a mystical box, which holds the trapped souls of three sister Celtic demigoddesses imprisoned by a jealous sorcerer. In Key of Light, the first in Roberts' irresistible new trilogy, Malory begins her search by bumping into Dana's stepbrother, newspaper reporter Michael "Flynn" Hennessy. Malory can't deny her attraction to him, but she doesn't have time for a relationship with the exasperatingly sexy Flynn: she has a key to find! Characters, plot, and setting all come together superbly. --John Charles Copyright 2003 Booklist

From Booklist, Copyright (c) American Library Association. Used with permission.
Review by Publisher's Weekly Review

Roberts built her reputation writing first-rate romantic tales involving legends and magic, and now she returns to the supernatural realm with a story that's not as stellar as her earlier works but should delight her fans. The life of gallery manager Malory Price is stalled when she is invited to a reception at a mansion near her small Pennsylvania town. Upon her arrival, she discovers that she is one of only three guests-all of whom are feisty young women with life challenges just like her own. Their mysterious hosts explain that centuries earlier, they allowed the souls of the three demigoddesses under their care to be stolen by a sorcerer. Legend says the demigoddesses cannot be freed until three mortal women find the keys to the glass box in which they are housed. Should they agree, Malory, Dana Steele and Zoe McCourt will each receive $25,000 to search for the keys, plus a million dollars if they succeed. They nervously accept, and Malory is the first to tackle her task, with the help of Dana's charming but commitment-phobic brother Flynn. The legend is as mistily silly as the art history Malory uses to search for clues, and the financial incentives smack more of a reality show than Celtic lore. Fortunately, Roberts's crisp writing, earthy humor and vivid characterizations combine to make this a compelling read. (Nov.) (c) Copyright PWxyz, LLC. All rights reserved

(c) Copyright PWxyz, LLC. All rights reserved
Review by Library Journal Review

Malory Price's perfectly planned life has just gone to heck in a handbasket. Her art gallery job, which defined her, is in immediate jeopardy. Then, at an invitation-only reception, Malory and two other women are offered the quest of a lifetime: find the three keys that unlock the souls of three demigods within three months and receive $3 million; fail and lose a year of their lives. They accept the challenge. Malory draws the first quest, and her life turns inside out. Susan Ericksen has a way with accents, from the Welsh and Irish to a Southern drawl; she imbues each of the three women and their corresponding men with very individual personalities, making the story easy to follow, though it has a slow start owing to character introduction. With Roberts's usual flair for romance and suspense, part one of the trilogy is a worthy adventure.-Jodi L. Israel, MLS, Jamaica Plain, MA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by School Library Journal Review

Adult/High School-Roberts treats readers to entertaining tales that revolve around a quest to free the trapped souls of three Celtic demigoddesses. Legend states that they must be freed by three mortal women. Thus, three women get an invitation for cocktails and conversation that reads in part, "you are the key, the lock awaits." They are three very different people with different talents and strengths but, ultimately, strong wills and a determination to succeed unite them. Though the women frequently appear in one another's story, each book centers on one of them. In the first book, Light, the scene is set as readers meet the key players. The book then focuses on Malory, whose strength is an eye for beauty. In Knowledge, Dana's passion for books is a vital part of her story. In Valor, Zoe completes the quest and finds her special key. Readers are never really in any doubt that the women will be successful but that doesn't matter. How and where their key is found and how they get to know themselves better in the process make for entertaining reading. Fantasy aficionados who also enjoy a good love story will no doubt be the prime audience for these books.-Peggy Bercher, Fairfax County Public Library, VA (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

One The storm ripped over the mountains, gushing torrents of rain that struck the ground with the sharp ring of metal on stone. Lightning strikes spat down, angry artillery fire that slammed against the cannon roar of thunder. There was a gleeful kind of mean in the air, a sizzle of temper and spite that boiled with power. It suited Malory Price's mood perfectly. Hadn't she asked herself what else could go wrong? Now in answer to that weary, and completely rhetorical, question, nature-in all her maternal wrath-was showing her just how bad things could get. There was an ominous rattling somewhere in the dash of her sweet little Mazda, and she still had nineteen payments to go on it. In order to make those payments, she had to keep her job. She hated her job. That wasn't part of the Malory Price Life Plan, which she had begun to outline at the age of eight. Twenty years later, that outline had become a detailed and organized checklist, complete with headings, subheadings, and cross-references. She revised it meticulously on the first day of each year. She was supposed to love her job. It said so, quite clearly, under the heading of career. She'd worked at The Gallery for seven years, the last three of those as manager, which was right on schedule. And she had loved it-being surrounded by art, having an almost free hand in the displaying, the acquiring, the promotion, and the setup for showings and events. The fact was, she'd begun to think of The Gallery as hers, and knew full well that the rest of the staff, the clients, the artists and craftsmen felt very much the same. James P. Horace might have owned the smart little gallery, but he never questioned Malory's decisions, and on his increasingly rare visits he complimented her, always, on the acquisitions, the ambience, the sales. It had been perfect, which was exactly what Malory intended her life to be. After all, if it wasn't perfect, what was the point? Everything had changed when James ditched fifty-three years of comfortable bachelorhood and acquired himself a young, sexy wife. A wife, Malory thought with her blue-steel eyes narrowing in resentment, who'd decided to make The Gallery her personal pet. It didn't matter that the new Mrs. Horace knew next to nothing about art, about business, about public relations, or about managing employees. James doted on his Pamela, and Malory's dream job had become a daily nightmare. But she'd been dealing with it, Malory thought as she scowled through her dark, drenched windshield. She had determined her strategy: she would simply wait Pamela out. She would remain calm and self-possessed until this nasty little bump was past and the road smoothed out again. Now that excellent strategy was out the window. She'd lost her temper when Pamela countermanded her orders on a display of art glass and turned the perfectly and beautifully organized gallery upside down with clutter and ugly fabrics. There were some things she could tolerate, Malory told herself, but being slapped in the face with hideous taste in her own space wasn't one of them. Then again, blowing up at the owner's wife was not the path to job security. Particularly when the words myopic, plebeian bimbo were employed. Lightning split the sky over the rise ahead, and Malory winced as much in memory of her temper as from the flash. A very bad move on her part, which only showed what happened when you gave in to temper and impulse. To top it off, she'd spilled latte on Pamela's Escada suit. But that had been an accident. Almost. However fond James was of her, Malory knew her livelihood was hanging by a very slim thread. And when the thread broke, she would be sunk. Art galleries weren't a dime a dozen in a pretty, picturesque town like Pleasant Valley. She would either have to find another area of work as a stopgap or relocate. Neither option put a smile on her face. She loved Pleasant Valley, loved being surrounded by the mountains of western Pennsylvania. She loved the small-town feel, the mix of quaint and sophisticated that drew the tourists, and the getaway crowds that spilled out of neighboring Pittsburgh for impulsive weekends. Even when she was a child growing up in the suburbs of Pittsburgh, Pleasant Valley was exactly the sort of place she'd imagined living in. She craved the hills, with their shadows and textures, and the tidy streets of a valley town, the simplicity of the pace, the friendliness of neighbors. The decision to someday fold herself into the fabric of Pleasant Valley had been made when she was fourteen and spent a long holiday weekend there with her parents. Just as she'd decided, when she wandered through The Gallery that long-ago autumn, that she would one day be part of that space. Of course, at the time she had thought her paintings would hang there, but that was one item on her checklist that she'd been forced to delete rather than tick off when it was accomplished. She would never be an artist. But she had to be, needed to be, involved with and surrounded by art. Still, she didn't want to move back to the city. She wanted to keep her gorgeous, roomy apartment two blocks from The Gallery, with its views of the Appalachians, its creaky old floors, and its walls that she'd covered with carefully selected artwork. But the hope of that was looking as dim as the stormy sky. So she hadn't been smart with her money, Malory admitted with a windy sigh. She didn't see the point of letting it lie in some bank when it could be turned into something lovely to look at or to wear. Until it was used, money was just paper. Malory tended to use a great deal of paper. She was overdrawn at the bank. Again. She'd maxed out her credit cards. Ditto. But, she reminded herself, she had a great wardrobe. And the start of a very impressive art collection. Which she would have to sell, piece by piece and most likely at a loss, to keep a roof over her head if Pamela brought the axe down. But maybe tonight would buy her some time and goodwill. She hadn't wanted to attend the cocktail reception at Warrior's Peak. A fanciful name for a spooky old place, she thought. Another time she would've been thrilled at the opportunity to see the inside of the great old house so high on the ridge. And to rub elbows with people who might be patrons of the arts. But the invitation had been odd-written in an elegant hand on heavy, stone-colored paper, with a logo of an ornate gold key in lieu of letterhead. Though it was tucked in her evening bag now along with her compact, her lipstick, her cell phone, her glasses, a fresh pen, business cards, and ten dollars, Malory remembered the wording. The pleasure of your company is desired for cocktails and conversation Eight p.m., September 4 Warrior's Peak You are the key. The lock awaits. Now how weird was that? Malory asked herself, and gritted her teeth as the car shimmied in a sudden gust of wind. The way her luck was going, it was probably a scam for a pyramid scheme. The house had been empty for years. She knew it had been purchased recently, but the details were sparse. An outfit called Triad, she recalled. She assumed it was some sort of corporation looking to turn the place into a hotel or a mini resort. Which didn't explain why they'd invited the manager of The Gallery but not the owner and his interfering wife. Pamela had been pretty peeved about the slight-so that was something. Still, Malory would have passed on the evening. She didn't have a date-just another aspect of her life that currently sucked-and driving alone into the mountains to a house straight out of Hollywood horror on the strength of an invitation that made her uneasy wasn't on her list of fun things to do in the middle of the workweek. There hadn't even been a number or a contact for an R.S.V.P. And that, she felt, was arrogant and rude. Her intended response of ignoring the invitation would have been equally arrogant and rude, but James had spotted the envelope on her desk. He'd been so excited, so pleased by the idea of her going, had pressed her to relay all the details of the house's interior to him. And he'd reminded her that if she could discreetly drop the name of The Gallery into conversation from time to time, it would be good for business. If she could score a few clients, it might offset the Escada mishap and the bimbo comment. Her car chugged up the narrowing road that cut through the dense, dark forest. She'd always thought of those hills and woods as a kind of Sleepy Hollow effect that ringed her pretty valley. But just now, with the wind and rain and dark, the less serene aspects of that old tale were a little too much in evidence for her peace of mind. If whatever was rattling in her dash was serious, she could end up broken down on the side of the road, huddled in the car listening to the moans and lashes of the storm and imagining headless horsemen while she waited for a tow truck she couldn't afford. Obviously, the answer was not to break down. She thought she caught glimpses of lights beaming through the rain and trees, but her windshield wipers were whipping at the highest speed and were still barely able to shove aside the flood of rain. As lightning snapped again, she gripped the wheel tighter. She liked a good hellcat storm as much as anyone, but she wanted to enjoy this one from someplace inside, anyplace, while drinking a nice glass of wine. She had to be close. How far could any single road climb before it just had to start falling down the other side of the mountain? She knew Warrior's Peak stood atop the ridge, guarding the valley below. Or lording itself over the valley, depending on your viewpoint. She hadn't passed another car for miles. Which only proved that anyone with half a brain wasn't out driving in this mess, she thought. The road forked, and the bend on the right streamed between enormous stone pillars. Malory slowed, gawked at the life-size warriors standing on each pillar. Perhaps it was the storm, the night, or her own jittery mood, but they looked more human than stone, with hair flying around their fierce faces, their hands gripping the hilts of their swords. In the shimmer of lightning she could almost see muscles rippling in their arms, over their broad, bare chests. She had to fight the temptation to get out of the car for a closer look. But the chill that tripped down her spine as she turned through the open iron gates had her glancing back up at the warriors with as much wariness as appreciation for the skill of the sculptor. Then she hit the brakes and fishtailed on the crushed stone of the roadbed. Her heart jammed into her throat as she stared at the stunning buck standing arrogantly a foot in front of the bumper, with the sprawling, eccentric lines of the house behind him. For a moment she took the deer for a sculpture as well, though why any sane person would set a sculpture in the center of a driveway was beyond her. Then again, sane didn't seem to be the operative word for anyone who would choose to live in the house on the ridge. But the deer's eyes gleamed, a sharp sapphire blue in the beam of her headlights, and his head with the great crowning rack turned slightly. Regally, Malory mused, mesmerized. Rain streamed off his coat, and in the next flash of light that coat seemed as white as the moon. He stared at her, but there was nothing of fear, nothing of surprise in those glinting eyes. There was, if such things were possible, a kind of amused disdain. Then he simply walked away, through the curtain of rain, the rivers of fog, and was gone. "Wow." She let out a long breath, shivered in the warmth of her car. "And one more wow," she murmured as she stared at the house. She'd seen pictures of it, and paintings. She'd seen its silhouette hulking on the ridge above the valley. But it was an entirely different matter to see it up close with a storm raging. Something between a castle, a fortress, and a house of horrors, she decided. Its stone was obsidian black, with juts and towers, peaks and battlements stacked and spread as if some very clever, very wicked child had placed them at his whim. Against that rain-slicked black, long, narrow windows, perhaps hundreds of them, all glowed with gilded light. Someone wasn't worried about his electric bill. Fog drifted around its base, like a moat of mist. In the next shock of lightning, she caught a glimpse of a white banner with the gold key madly waving from one of the topmost spires. She inched the car closer. Gargoyles hunched along the walls, crawled over the eaves. Rainwater spewed out of their grinning mouths, spilled from clawed hands as they grinned down at her. She stopped the car in front of the stone skirt of a wide portico and considered, very seriously, turning back into the storm and driving away. She called herself a coward, a childish idiot. She asked herself where she'd lost her sense of adventure and fun. The insults worked well enough that she soon was tapping her fingers on the car's door handle. At the quick rap on her window, a scream shot out of her throat. The bony white face surrounded by a black hood that peered in at her turned the scream into a kind of breathless keening. Gargoyles do not come to life, she assured herself, repeating the words over and over in her head as she rolled the window down a cautious half inch. "Welcome to Warrior's Peak." His voice boomed over the rain, and his welcoming smile showed a great many teeth. "If you'll just leave your keys in the car, miss, I'll see to it for you." Before she could think to slap down the locks, he'd pulled her door open. He blocked the sweep of wind and rain with his body and the biggest umbrella she'd ever seen. "I'll see you safe and dry to the door." What was that accent? English? Irish? Scots? "Thank you." She started to climb out, felt herself pinned back. Panic dribbled into embarrassment as she realized she had yet to unhook her seat belt. Excerpted from Key of Light by Nora Roberts All rights reserved by the original copyright owners. Excerpts are provided for display purposes only and may not be reproduced, reprinted or distributed without the written permission of the publisher.