If you take a mouse to school

Laura Joffe Numeroff

Book - 2002

Follows a boy and his mouse through a busy day at school.

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Subjects
Genres
Picture books
Published
New York : Laura Geringer Books/HarperCollins 2002.
Language
English
Main Author
Laura Joffe Numeroff (-)
Other Authors
Felicia Bond (illustrator)
Physical Description
unpaged : ill
ISBN
9780060283285
9780060283292
Contents unavailable.
Review by Publisher's Weekly Review

In a rollicking romp, Numeroff and Bond send the energetic, exuberant star of If You Give a Mouse a Cookie and If You Take a Mouse to the Movies (and his boy sidekick) into the classroom. After pulling on his overalls, the diminutive character makes his first request ("He'll ask you for your lunchbox") and then demands a snack, notebook and pencils before climbing into the boy's backpack. Once at school, the mercurial mouse happily bounds from one activity to the next: he spells "a word or two" on the blackboard (Bond shows these as an impressive list headed by "onomatopoeia"), conducts a science experiment (purple matter erupts from his beaker), builds "a little mouse house" out of blocks (the edifice looks quite elaborate) and fashions furniture for it with clay. Realizing he needs something on his new bookshelf, the ambitious critter collects paper and pencils and creates his own book, which he then wants to take home, in "your" lunch box. As animated as the whiskered student it depicts, Bond's art lives up to expectation, featuring her customary crisp colors and kid-pleasing details. Its school setting, tried-and-true tone and popular protagonist mark this title as a winner. Ages 3-7. (July) FYI: Numeroff will donate a portion of her royalties to First Book, a national nonprofit organization that promotes children's literacy. (c) Copyright PWxyz, LLC. All rights reserved

(c) Copyright PWxyz, LLC. All rights reserved
Review by School Library Journal Review

PreS-Gr 1-That adorable rodent, dressed in his tiny blue overalls, returns with all the ebullience and adventurous spirit he displayed in If You Give a Mouse a Cookie (1985) and If You Take a Mouse to the Movies (2000, both HarperCollins). This time he accompanies his human friend to school, and his enthusiasm for learning fascinates the class. Mouse joyfully discovers new activities, which include performing a science experiment, building a "mouse house" with blocks, writing a book, and more. Bond's illustrations are an essential part of the story, with visual clues that link it to the original-chocolate-chip cookies appear on pajamas, in a lunch box, and as a refrigerator magnet. White backgrounds allow the crisp, bright watercolors to stand out and invite perusal. With his minuscule backpack and expansive joie de vivre, the little charmer exudes excitement about everything he undertakes, and the day turns into a lively experience for mouse and boy.-Maryann H. Owen, Racine Public Library, WI (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Horn Book Review

The creators of [cf2]If You Give a Mouse a Cookie[cf1] return with their fifth and most far-fetched book about the inquisitive mouse who sets off a chain of events stemming from a simple beginning--in this case, when a boy gives the mouse his lunchbox. Bond's expressive rodent will appeal to anyone who can appreciate the sight of a mouse unleashed on an unsuspecting elementary school. From HORN BOOK Spring 2003, (c) Copyright 2010. The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright The Horn Book, Inc., a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Review by Kirkus Book Review

That well-known mouse runs his little boy ragged-this time by accompanying him to school. After packing a lunchbox full of treats and a backpack full of supplies, they head for the classroom. Things seem to be running smoothly until the mouse decides to do a bit of exploring. After trying his hand at the blackboard, demonstrating some impressive spelling and mathematical skills, he decides to attempt a science experiment. After a quick cleanup, he uses his artistic skills to build a house from blocks, furnishing it with clay furniture. While enjoying his new home, he munches his lunch then decides that he needs books for his bookcase. After writing a book, shooting hoops, skateboarding, and playing a bit of soccer outside, mouse is hungry again. A quick search for the missing snack ends happily back at school, leaving mouse to nibble on a cookie and do a bit of reading. With this pair's standard refrain, the lessons of cause and effect are not lost, even though the situations sometimes become outrageous. Still, no one will be able to resist Mouse's exuberance for learning as he happily charges through his day. A giggle-fest is sure to accompany this little guy wherever he goes. (Picture book. 3-6)

Copyright (c) Kirkus Reviews, used with permission.