Programming the Raspberry Pi Getting started with Python

Simon Monk

Book - 2016

Learn to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required.

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Subjects
Published
New York, NY : McGraw-Hill Education [2016]
Language
English
Main Author
Simon Monk (author)
Edition
Second edition
Physical Description
xix, 188 pages : illustrations ; 23 cm
Bibliography
Includes index.
ISBN
9781259587405
  • Preface
  • Acknowledgments
  • Introduction
  • 1. Introduction
  • What Is the Raspberry Pi?
  • What Can You Do with a Raspberry Pi?
  • A Tour of the Raspberry Pi
  • Setting Up Your Raspberry Pi
  • Buying What You Need
  • Connecting Everything Together
  • Booting Up
  • Summary
  • 2. Getting Started
  • Linux
  • The Desktop
  • The Internet
  • The Command Line
  • Navigating with the Terminal
  • Sudo
  • Applications
  • Internet Resources
  • Summary
  • 3. Python Basics
  • IDLE
  • Python Versions
  • Python Shell
  • Editor
  • Numbers
  • Variables
  • For Loops
  • Simulating Dice
  • If
  • Comparisons
  • Being Logical
  • Else
  • While
  • Summary
  • 4. Strings, Lists, and Dictionaries
  • String Theory
  • Lists
  • Functions
  • Hangman
  • Dictionaries
  • Tuples
  • Multiple Assignment
  • Multiple Return Values
  • Exceptions
  • Summary of Functions
  • Numbers
  • Strings
  • Lists
  • Dictionaries
  • Type Conversions
  • Summary
  • 5. Modules, Classes, and Methods
  • Modules
  • Using Modules
  • Useful Python Libraries
  • Object Orientation
  • Defining Classes
  • Inheritance
  • Summary
  • 6. Files and the Internet
  • Files
  • Reading Files
  • Reading Big Files
  • Writing Files
  • The File System
  • Pickling
  • Internet
  • Summary
  • 7. Graphical User Interfaces
  • Tkinter
  • Hello World
  • Temperature Converter
  • Other GUI Widgets
  • Checkbutton
  • Listbox
  • Spinbox
  • Layouts
  • Scrollbar
  • Dialogs
  • Color Chooser
  • File Chooser
  • Menus
  • The Canvas
  • Summary
  • 8. Games Programming
  • What Is Pygame?
  • Coordinates
  • Hello Pygame
  • A Raspberry Game
  • Following the Mouse
  • One Raspberry
  • Catch Detection and Scoring
  • Timing
  • Lots of Raspberries
  • Summary
  • 9. Interfacing Hardware
  • GPIO Pin Connections
  • Pin Functions
  • Serial Interface Pins
  • Power Pins
  • Hat Pins
  • Breadboarding with Jumper Wires
  • Digital Outputs
  • Step 1. Put the Resistor on the Breadboard
  • Step 2. Put the LED on the Breadboard
  • Step 3. Connect the Breadboard to the GPIO Pins
  • Analog Outputs
  • Digital Inputs
  • Analog Inputs
  • Hardware
  • The Software
  • Breadboarding with the Pi Cobbler
  • Prototyping Boards
  • Perma-Proto
  • Perma-Proto Pi HAT
  • Other Boards and HATs
  • Arduino and the Pi
  • Arduino and Pi Talk
  • Summary
  • 10. Led Fader Project
  • What You Need
  • Hardware Assembly
  • Software
  • Summary
  • 11. Prototyping Project (Clock)
  • What You Need
  • Hardware Assembly
  • Software
  • Phase Two
  • Summary
  • 12. Raspberry Pi Robot
  • What You Need
  • Project 1. Autonomous Rover
  • Hardware
  • Software
  • Project 2. Web-Controlled Rover
  • Software
  • Summary
  • 13. What Next
  • Linux Resources
  • Python Resources
  • Raspberry Pi Resources
  • Other Programming Languages
  • Scratch
  • C
  • Applications and Projects
  • Media Center (Raspbmc)
  • Home Automation
  • Summary
  • Index