Snip, burn, solder, shred Seriously geeky stuff to make with your kids

David Erik Nelson

Book - 2011

Saved in:

2nd Floor Show me where

745.5/Nelson
1 / 1 copies available
Location Call Number   Status
2nd Floor 745.5/Nelson Checked In
Subjects
Published
San Francisco, CA : No Starch Press c2011.
Language
English
Main Author
David Erik Nelson (-)
Physical Description
xviii, 337 p. : ill. ; 24 cm
ISBN
9781593272593
  • Dedication
  • Acknowledgments
  • Introduction
  • What's in This Book?
  • Further Reading
  • Support and Contact; Kid Stuff
  • Chapter 1. Lock-n-Latch Treasure Chest
  • 1.1. Tools
  • 1.2. Supplies
  • 1.3. Building It
  • 1.4. About Board Sizes
  • 1.5. Crosscut Saw vs. Pull Saw
  • Chapter 2. Switchbox: A Soldering Project for Greenhorns
  • 2.1. Tools
  • 2.2. Supplies
  • 2.3. Building It
  • 2.4. Voltage, Current, and Resistance
  • Chapter 3. The Sock Squid
  • 3.1. Tools
  • 3.2. Supplies
  • 3.3. Building It
  • 3.4. Sock Cthulhu
  • 3.5. Resources
  • Chapter 4. The PVC Teepee
  • 4.1. Tools
  • 4.2. Supplies
  • 4.3. Building It
  • 4.4. Building Tip
  • Chapter 5. Cheap Mesh Screen Printing
  • 5.1. Tools
  • 5.2. Supplies
  • 5.3. Building It
  • 5.4. Printing Tips
  • 5.5. Resources
  • Chapter 6. Shut-the-Box: A Pirate Dicing Game
  • 6.1. Tools
  • 6.2. Supplies
  • 6.3. Building It
  • 6.4. Game Play
  • Chapter 7. Ticklebox: Jolt Your Friends
  • 7.1. Tools
  • 7.2. Supplies
  • 7.3. Building It
  • 7.4. Scrounging Tips
  • 7.5. The Mean-Ass Jingle Bear
  • Chapter 8. Small-Board Go/Tafl
  • 8.1. Tools
  • 8.2. Supplies
  • 8.3. Building It
  • 8.4. Game Play
  • 8.5. Resources; Electro-Skiffle Band
  • Chapter 9. X-Ray Talking Drum
  • 9.1. Tools
  • 9.2. Supplies
  • 9.3. Building It
  • 9.4. Playing the X-Ray Talking Drum
  • Chapter 10. Thunderdrum
  • 10.1. Tools
  • 10.2. Supplies
  • 10.3. Building It
  • 10.4. Playing the Thunderdrum
  • 10.5. Resources
  • Chapter 11. The Electro-Didgeridoo
  • 11.1. Tools
  • 11.2. Supplies
  • 11.3. Building It
  • 11.4. Playing the Didgeridoo
  • 11.5. Resources
  • Chapter 12. The Dirt-Cheap Amp
  • 12.1. Tools
  • 12.2. Supplies
  • 12.3. Building It
  • 12.4. Tweaking the Amp
  • 12.5. Resources
  • Chapter 13. The $10 Electric Guitar
  • 13.1. Tools
  • 13.2. Supplies
  • 13.3. Building It
  • 13.4. Playing the $10 Electric Guitar
  • 13.5. Modifying the $10 Electric Guitar
  • 13.6. Building Tip
  • 13.7. Resources
  • Chapter 14. Dirt-Cheap Boutique Stomp Boxes: The Spring Reverb
  • 14.1. Tools
  • 14.2. Supplies
  • 14.3. Building It
  • 14.4. Using the Spring Reverb
  • 14.5. Resources
  • Chapter 15. Dirt-Cheap Boutique Stomp Boxes: The Blinkie Tremolo
  • 15.1. Tools
  • 15.2. Supplies
  • 15.3. Building It
  • 15.4. Tweaking the Blinkie Tremolo
  • 15.5. Stompable Stomp Boxes
  • 15.6. Resources
  • Chapter 16. Dirt-Cheap Boutique Stomp Boxes: The Two-Transistor Fuzztone
  • 16.1. Tools
  • 16.2. Supplies
  • 16.3. Building It
  • 16.4. Using and Modifying the Two-Transistor Fuzztone
  • 16.5. Resources
  • Chapter 17. Cigar-Box Synthesizer
  • 17.1. Tools
  • 17.2. Supplies
  • 17.3. Building It
  • 17.4. Expanding the Cigar-Box Synthesizer
  • 17.5. Resources; The Locomotivated
  • Chapter 18. Cardboard Boomerangs
  • 18.1. Tools
  • 18.2. Supplies
  • 18.3. Building the Fast-Catch Boomerang
  • 18.4. Building the Cross-Stick Boomerang
  • 18.5. Throwing
  • 18.6. Tuning
  • 18.7. Store-Bought Boomerangs
  • 18.8. How It Works
  • 18.9. Boomerang Design
  • 18.10. Resources
  • Chapter 19. Pop Can Flyer
  • 19.1. Tools
  • 19.2. Supplies
  • 19.3. Building It
  • 19.4. How It Works
  • 19.5. Bonus Project: NASA's Finest Paper Airplane
  • 19.6. Tools
  • 19.7. Supplies
  • 19.8. Building It
  • Chapter 20. Quick-n-Easy Water Rocket
  • 20.1. Tools
  • 20.2. Supplies
  • 20.3. Building It
  • 20.4. Building the Better Rocket
  • Chapter 21. Putt-Putt Boat
  • 21.1. Tools
  • 21.2. Supplies
  • 21.3. Building It
  • 21.4. How It Works
  • Chapter 22. Jitterbug: Your First Robot
  • 22.1. Tools
  • 22.2. Supplies
  • 22.3. Building It
  • 22.4. How It Works
  • 22.5. Modifying the Jitterbug
  • 22.6. Reverse Sumo Racing
  • 22.7. Resources
  • Chapter 23. FedEx Kites
  • 23.1. Tools
  • 23.2. Supplies for the Diamond Kite
  • 23.3. Supplies for the Box Kite
  • 23.4. Building the Diamond Kite
  • 23.5. Building the Box Kite
  • 23.6. Flying Tips
  • 23.7. Resources
  • Chapter 24. Marshmallow Muzzleloader
  • 24.1. Tools
  • 24.2. Supplies
  • 24.3. Building It
  • 24.4. Firing Instructions
  • 24.5. How It Works
  • 24.6. Going Commando
  • Electronics Components, Tools, and Skills
  • Components
  • Tools
  • Skills
  • Resources
  • Colophon
  • Updates
Review by Library Journal Review

Nelson taps his experience as a high school teacher to present gritty and offbeat projects-primarily musical instruments and electronics as well as games and toys-that will resonate with young adults. The organization is poor, and the lack of an index doesn't help. Technique tips appear after project steps, and instruction for specialized tool use is buried at the end of the book. However, with detailed text instructions and helpful black-and-white photos (though they suffer from insufficient labeling), this project book is well targeted for teens who want to make something out of the ordinary and aren't afraid to solder. (c) Copyright 2011. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

(c) Copyright Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.