Robots in fiction and films

Steve Parker, 1952-

Book - 2011

"Discusses how robots are featured in popular culture, including films and fiction. Also discusses real and imagined advances in robotics, and how realistically the technology is represented"--Provided by publisher.

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Location Call Number   Status
Children's Room j629.892/Parker Checked In
Robot world.
Mankato, Minn. : Amicus 2011.
Physical Description
32 p. : ill. (chiefly col.); 29 cm
Includes bibliographical references (p. 31) and index.
Main Author
Steve Parker, 1952- (-)
  • Robo-stars
  • The original robots
  • Robots take off
  • Imaginary laws
  • How robot stories change
  • Real or pretend?
  • What robots look like
  • Robots and computers
  • Goodies, baddies, and funnies
  • Robots with feelings and emotions
  • Robot or human?
  • When robots are stars
  • Future fiction.
Review by School Library Journal Reviews

Gr 4–5—Along with introducing many kinds of robots, from the fictional WALL-E and Mechagodzilla to the familiar Roomba and industrial robots like the Titan megamanipulator, Parker provides quick looks at robot design, components and testing, and current and potential capabilities of robots in factories, volcanoes, war zones, outer space, and elsewhere. He also discusses (but downplays) some of the risks and consequences of their use. Digestible paragraphs and multiple sideboxes are interspersed with several large color photos on each topical spread. Work and Fun is broad enough to function as an overview of the topic; Fiction and Films surveys an ever-popular sub-area; and the other, more narrowly focused volumes will make serviceable additions for assignment use. The resource lists at the end of each book are virtually identical. [Page 45]. (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Review by Publisher Summary 1

Explores how robots are featured in popular culture, including films and fiction; discusses real and imagined advances in robotics; and examines how realistically technology is represented.